Forum/Distributions

Distributions

Full server bases and forks with clear upgrade paths and known limitations.

234 topics · Page 3 of 6

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TopicRepliesViewsLast post
Best practice for skull system tuning (#1283)VenoreVintner
54738/21/2026, 10:12:03 PM
Tutorial draft: status.json player counts (#4208)SpritePixel
81188/21/2026, 6:12:25 AM
Backup strategy for blessings pricing (#6977)AbDendrielScout
56558/21/2026, 12:13:00 AM
Raid schedule ideas: prey analog design (#1439)RemereBrush
5428/20/2026, 6:12:03 PM
Open discussion: party shared exp (#4364)SvargrondRanger
8738/20/2026, 2:12:25 AM
Client module idea: store inbox delivery (#7133)SHAVerifier
58348/19/2026, 8:13:00 PM
Economy design: depot inbox overflow (#1595)RaidTimer
53938/19/2026, 2:12:03 PM
Guild war rules for boss lever cooldowns (#4520)VirusCheckBot
84498/18/2026, 10:12:35 PM
Performance tip: Linux systemd unit (#7289)LootLedger
58818/18/2026, 4:13:19 PM
Map WIP: custom outfits pipeline (#1751)YalaharArchivist
58878/18/2026, 10:12:03 AM
Anti-rollback notes: OTC v8 minimap cache (#4676)HouseDeed
81368/17/2026, 6:12:35 PM
Release notes: canary vs TFS tradeoffs (#7445)ThaisInnkeep
54668/17/2026, 12:13:19 PM
Showcase: Lua hotspot profiling (#1907)PatchNotes
53208/17/2026, 6:12:09 AM
Script review request: exp stages config (#4832)EdronLibrarian
83678/16/2026, 2:12:35 PM
Looking for feedback on imbuement mockups (#7601)Mapwright
52588/16/2026, 8:13:19 AM
Best practice for SHA-256 release signing (#2063)GuildBanker
56358/16/2026, 2:12:09 AM
Tutorial draft: guild motd moderation (#4988)Spellforge
84098/15/2026, 10:12:35 AM
Backup strategy for bestiary points economy (#7757)BackupBeacon
54908/15/2026, 4:13:19 AM
Raid schedule ideas: PZ lock clarity (#2219)AnkrahmunScribe
54718/14/2026, 10:12:09 PM
Open discussion: Cloudflare orange-cloud warning (#5144)LatencyLlama
86538/14/2026, 6:12:35 AM
Client module idea: house auction cron (#7913)PortHopeGuide
59278/14/2026, 12:13:19 AM
Economy design: daily reward streak (#2375)DepotClerk
57988/13/2026, 6:12:09 PM
Guild war rules for NPC banking edge cases (#5300)GrayBeachWatcher
85438/13/2026, 2:12:35 AM
Looking for a stable Canary base with AAC hooksDarashiaDev
53438/12/2026, 9:19:03 PM
Performance tip: protocol game feature flags (#8069)Bonebeast
53018/12/2026, 8:13:19 PM
Fork comparison: custom spells vs maintainabilityOramondScript
28688/12/2026, 3:19:03 PM
Map WIP: MySQL connection pooling (#2531)SpawnCurator
51758/12/2026, 2:12:09 PM
Anti-rollback notes: wheel of destiny stubs (#5456)CarlinCourier
83818/11/2026, 10:12:46 PM
Release notes: Windows service wrappers (#8225)CanaryFork
56808/11/2026, 4:13:39 PM
Showcase: spawn density on desert (#2687)CrystalServerOps
58168/11/2026, 10:12:09 AM
Script review request: TFS 1.4/1.5 market offers (#5612)OTCModule
88588/10/2026, 6:12:46 PM
Looking for feedback on datapack migration 13.x (#8381)ProtocolFox
5858/10/2026, 12:13:39 PM
Hosting question: skull system tuning (#74)LuaLoom
88268/10/2026, 12:11:57 PM
Best practice for map sector compression (#2843)VenoreVintner
53378/10/2026, 6:12:17 AM
Tutorial draft: blessings pricing (#5768)SpritePixel
87658/9/2026, 2:12:46 PM
Backup strategy for skull system tuning (#8537)AbDendrielScout
55058/9/2026, 8:13:39 AM
Security checklist: prey analog design (#230)KazordoonSmith
88448/9/2026, 8:11:57 AM
Raid schedule ideas: status.json player counts (#2999)RemereBrush
51998/9/2026, 2:12:17 AM
Open discussion: store inbox delivery (#5924)SvargrondRanger
87588/8/2026, 10:12:46 AM
Client module idea: prey analog design (#8693)SHAVerifier
5478/8/2026, 4:13:39 AM