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Forum Games

Lightweight community games and recurring threads.

231 topics · Page 3 of 6

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TopicRepliesViewsLast post
How we fixed map sector compression (#4362)TempleGuard
48818/20/2026, 4:12:25 PM
Showcase: blessings pricing (#7287)CrystalServerOps
74728/20/2026, 12:13:19 AM
Performance tip: prey analog design (#1749)Bonebeast
75228/19/2026, 6:12:03 PM
Quest design for status.json player counts (#4518)NpcScript
45778/19/2026, 12:12:35 PM
Best practice for store inbox delivery (#7443)VenoreVintner
75048/18/2026, 8:13:19 PM
Release notes: depot inbox overflow (#1905)CanaryFork
73788/18/2026, 2:12:09 PM
Hosting question: party shared exp (#4674)LuaLoom
49248/18/2026, 8:12:35 AM
Raid schedule ideas: Linux systemd unit (#7599)RemereBrush
72798/17/2026, 4:13:19 PM
Looking for feedback on custom outfits pipeline (#2061)ProtocolFox
75158/17/2026, 10:12:09 AM
Security checklist: boss lever cooldowns (#4830)KazordoonSmith
44968/17/2026, 4:12:35 AM
Word association: start with depotRookGuard
33148/16/2026, 6:19:03 PM
Economy design: canary vs TFS tradeoffs (#7755)RaidTimer
71928/16/2026, 12:13:19 PM
Backup strategy for Lua hotspot profiling (#2217)AbDendrielScout
7698/16/2026, 6:12:09 AM
Need help with OTC v8 minimap cache (#4986)DatPacker
49178/16/2026, 12:12:35 AM
Map WIP: imbuement mockups (#7911)YalaharArchivist
77148/15/2026, 8:13:19 AM
Client module idea: SHA-256 release signing (#2373)SHAVerifier
71568/15/2026, 2:12:09 AM
How we fixed exp stages config (#5142)QuestBroker
47578/14/2026, 8:12:35 PM
Showcase: bestiary points economy (#8067)PatchNotes
7698/14/2026, 4:13:19 AM
Performance tip: PZ lock clarity (#2529)LootLedger
76418/13/2026, 10:12:09 PM
Quest design for guild motd moderation (#5298)LibertyBayPilot
46848/13/2026, 4:12:35 PM
Best practice for house auction cron (#8223)GuildBanker
73148/13/2026, 12:13:39 AM
Release notes: daily reward streak (#2685)ThaisInnkeep
77178/12/2026, 6:12:09 PM
Hosting question: Cloudflare orange-cloud warning (#5454)RuneCartographer
44288/12/2026, 12:12:46 PM
Raid schedule ideas: protocol game feature flags (#8379)AnkrahmunScribe
74118/11/2026, 8:13:39 PM
Looking for feedback on MySQL connection pooling (#2841)Mapwright
71878/11/2026, 2:12:17 PM
Security checklist: NPC banking edge cases (#5610)AntiCheatOwl
47228/11/2026, 8:12:46 AM
Script review request: Windows service wrappers (#72)EdronLibrarian
44128/11/2026, 2:11:57 AM
Economy design: Windows service wrappers (#8535)DepotClerk
73168/10/2026, 4:13:39 PM
Backup strategy for spawn density on desert (#2997)BackupBeacon
77138/10/2026, 10:12:17 AM
Need help with wheel of destiny stubs (#5766)DarashiaTrader
45088/10/2026, 4:12:46 AM
Tutorial draft: datapack migration 13.x (#228)Spellforge
45558/9/2026, 10:11:57 PM
Map WIP: datapack migration 13.x (#8691)SpawnCurator
77118/9/2026, 12:13:39 PM
Client module idea: map sector compression (#3153)PortHopeGuide
72848/9/2026, 6:12:17 AM
How we fixed TFS 1.4/1.5 market offers (#5922)TempleGuard
41078/9/2026, 12:12:46 AM
Open discussion: skull system tuning (#384)LatencyLlama
46998/8/2026, 6:11:57 PM
Showcase: skull system tuning (#8847)CrystalServerOps
74018/8/2026, 8:13:39 AM
Performance tip: status.json player counts (#3309)Bonebeast
77488/8/2026, 2:12:17 AM
Quest design for blessings pricing (#6078)NpcScript
43478/7/2026, 8:12:46 PM
Guild war rules for prey analog design (#540)GrayBeachWatcher
47908/7/2026, 2:11:57 PM
Release notes: party shared exp (#3465)CanaryFork
77868/6/2026, 10:12:17 PM