Forum/GlobalEvents, Spells & CreatureEvents

GlobalEvents, Spells & CreatureEvents

Timed systems, combat formulas, and creature lifecycle logic.

232 topics · Page 2 of 6

New thread
TopicRepliesViewsLast post
Tutorial draft: party shared exp (#4488)SpritePixel
48839/4/2026, 6:12:25 PM
Client module idea: Linux systemd unit (#7413)SHAVerifier
71799/4/2026, 2:13:19 AM
Economy design: custom outfits pipeline (#1875)RaidTimer
73079/3/2026, 8:12:09 PM
Open discussion: boss lever cooldowns (#4644)SvargrondRanger
48069/3/2026, 2:12:35 PM
Performance tip: canary vs TFS tradeoffs (#7569)LootLedger
77089/2/2026, 10:13:19 PM
Map WIP: Lua hotspot profiling (#2031)YalaharArchivist
76819/2/2026, 4:12:09 PM
Guild war rules for OTC v8 minimap cache (#4800)VirusCheckBot
43869/2/2026, 10:12:35 AM
Release notes: imbuement mockups (#7725)ThaisInnkeep
76599/1/2026, 6:13:19 PM
Showcase: SHA-256 release signing (#2187)PatchNotes
73719/1/2026, 12:12:09 PM
Anti-rollback notes: exp stages config (#4956)HouseDeed
45569/1/2026, 6:12:35 AM
Looking for feedback on bestiary points economy (#7881)Mapwright
74378/31/2026, 2:13:19 PM
Best practice for PZ lock clarity (#2343)GuildBanker
77328/31/2026, 8:12:09 AM
Script review request: guild motd moderation (#5112)EdronLibrarian
47148/31/2026, 2:12:35 AM
Backup strategy for house auction cron (#8037)BackupBeacon
72668/30/2026, 10:13:19 AM
Raid schedule ideas: daily reward streak (#2499)AnkrahmunScribe
73118/30/2026, 4:12:09 AM
Tutorial draft: Cloudflare orange-cloud warning (#5268)Spellforge
42228/29/2026, 10:12:35 PM
Client module idea: protocol game feature flags (#8193)PortHopeGuide
72338/29/2026, 6:13:39 AM
Economy design: MySQL connection pooling (#2655)DepotClerk
77198/29/2026, 12:12:09 AM
Open discussion: NPC banking edge cases (#5424)LatencyLlama
41678/28/2026, 6:12:46 PM
Performance tip: Windows service wrappers (#8349)Bonebeast
77928/28/2026, 2:13:39 AM
Map WIP: spawn density on desert (#2811)SpawnCurator
71388/27/2026, 8:12:17 PM
Guild war rules for wheel of destiny stubs (#5580)GrayBeachWatcher
41158/27/2026, 2:12:46 PM
How we fixed datapack migration 13.x (#42)TempleGuard
4508/27/2026, 8:11:57 AM
Release notes: datapack migration 13.x (#8505)CanaryFork
73548/26/2026, 10:13:39 PM
Showcase: map sector compression (#2967)CrystalServerOps
78608/26/2026, 4:12:17 PM
Anti-rollback notes: TFS 1.4/1.5 market offers (#5736)CarlinCourier
42048/26/2026, 10:12:46 AM
Quest design for skull system tuning (#198)NpcScript
4748/26/2026, 4:11:57 AM
Looking for feedback on skull system tuning (#8661)ProtocolFox
72818/25/2026, 6:13:39 PM
Best practice for status.json player counts (#3123)VenoreVintner
71968/25/2026, 12:12:17 PM
Script review request: blessings pricing (#5892)OTCModule
42368/25/2026, 6:12:46 AM
Hosting question: prey analog design (#354)LuaLoom
49258/25/2026, 12:11:57 AM
Backup strategy for prey analog design (#8817)AbDendrielScout
76088/24/2026, 2:13:39 PM
Raid schedule ideas: party shared exp (#3279)RemereBrush
77158/24/2026, 8:12:17 AM
Tutorial draft: store inbox delivery (#6048)SpritePixel
46428/24/2026, 2:12:46 AM
Security checklist: depot inbox overflow (#510)KazordoonSmith
47308/23/2026, 8:11:57 PM
Client module idea: depot inbox overflow (#8973)SHAVerifier
78298/23/2026, 10:13:39 AM
Economy design: boss lever cooldowns (#3435)RaidTimer
71848/23/2026, 4:12:17 AM
Open discussion: Linux systemd unit (#6204)SvargrondRanger
48038/22/2026, 10:12:46 PM
Need help with custom outfits pipeline (#666)DatPacker
43838/22/2026, 4:11:57 PM
Map WIP: OTC v8 minimap cache (#3591)YalaharArchivist
78588/22/2026, 12:12:17 AM