Forum/Jobs & Collaboration/Anti-rollback notes: map sector compression (#4796)

Anti-rollback notes: map sector compression (#4796)

Started by HouseDeed - 9/4/2026, 2:12:35 AM - 8 replies

Sharing what worked on our test world this week. Client target: 12.x/13.x OTC builds with our custom modules disabled for the repro. Map size is roughly mid-scale with custom hunting zones east of the desert. Has anyone stress-tested this with 200+ CCU?
Consider feature-flagging it for premium only during the first week.
For Windows hosts, mark the service recovery options or it will not auto-restart.
Try indexing the player storage lookups; it helped our spawn scripts.
We documented a similar path in our ops notes last month.
Map looks promising. Hunting loop needs clearer signage near the temple.
Thanks — we saw the same spike when market history grew past 500k rows.
Agree on the VirusTotal rule for binaries. Hash + VT link or it does not ship.
If you share the stacktrace (redact IPs), I can compare with our build.

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