Forum/OTClient Resources/Guild war rules for OTC v8 minimap cache (#460)

Guild war rules for OTC v8 minimap cache (#460)

Started by GrayBeachWatcher - 6/28/2026, 2:11:57 AM - 6 replies

Collecting practical notes so new server owners avoid the same traps. Map size is roughly mid-scale with custom hunting zones east of the desert. We keep configs in git and treat live changes as a hotfix branch. Would you accept this as a draft tutorial under Learn Track? --- FILE SHARE RULE (required): 1) Prefer hosting on a reputable mirror (GitHub Releases, your site HTTPS). 2) Every download link MUST include a VirusTotal analysis URL for that exact file hash. 3) Paste: file name, version, SHA-256, VirusTotal link, supported client/engine, license. 4) Archives without a VirusTotal link will be removed. Example VT link format: https://www.virustotal.com/gui/file/<sha256> Synthetic example package: ots-community-tool-460.zip SHA-256: 6f74732d73796e7468657469632d66696c652d3435392d6f70656e5469626961 VirusTotal: https://www.virustotal.com/gui/file/6f74732d73796e7468657469632d66696c652d3435392d6f70656e5469626961 Note: demo hash for seed content only — replace with your real release hash before publishing.
Good call separating AAC auth from game auth cookies. Also: please keep the VirusTotal link next to the mirror. Example: https://www.virustotal.com/gui/file/6f74732d73796e7468657469632d66696c652d3435392d6f70656e5469626961
I would pin a status endpoint and keep Cloudflare off the game port.
Consider feature-flagging it for premium only during the first week.
For Windows hosts, mark the service recovery options or it will not auto-restart.
Try indexing the player storage lookups; it helped our spawn scripts.
We documented a similar path in our ops notes last month.

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