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Code Resources

Reusable modules with API surface, compatibility range, and test notes.

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RevscriptsModern Lua systems written for current TFS/Canary-style stacks.C++ PatchesEngine-level changes with build targets, risk notes, and rollback advice.Actions, MoveEvents & TalkActionsGameplay hooks and commands with event flow and edge-case coverage.Monsters, NPCs & RaidsCreature and encounter packages with balance context and spawn guidance.Mods & Lua FunctionsShared libraries and helpers that reduce duplication across projects.GlobalEvents, Spells & CreatureEventsTimed systems, combat formulas, and creature lifecycle logic.OTClient ResourcesUI modules, protocols, and client-side extensions for OTC / OTCv8.
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