We hit a reproducible crash after 6-8 hours uptime.
We keep configs in git and treat live changes as a hotfix branch.
Client target: 12.x/13.x OTC builds with our custom modules disabled for the repro.
What would you change about the economy numbers?
How we fixed party shared exp (#4302)
Started by QuestBroker - 6/30/2026, 8:12:25 AM - 4 replies
Try indexing the player storage lookups; it helped our spawn scripts.
We documented a similar path in our ops notes last month.
Map looks promising. Hunting loop needs clearer signage near the temple.
Thanks — we saw the same spike when market history grew past 500k rows.
Post a reply
Posting as Member