Forum/Technology

Technology

Hardware, cloud, security, and tooling adjacent to running OT projects.

231 topics · Page 2 of 6

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TopicRepliesViewsLast post
Backup strategy for status.json player counts (#4797)BackupBeacon
77099/4/2026, 10:12:35 AM
Need help with blessings pricing (#7566)DarashiaTrader
45229/4/2026, 4:13:19 AM
Tutorial draft: prey analog design (#2028)Spellforge
44529/3/2026, 10:12:09 PM
Client module idea: party shared exp (#4953)PortHopeGuide
74739/3/2026, 6:12:35 AM
How we fixed store inbox delivery (#7722)TempleGuard
46899/3/2026, 12:13:19 AM
Open discussion: depot inbox overflow (#2184)LatencyLlama
44759/2/2026, 6:12:09 PM
Performance tip: boss lever cooldowns (#5109)Bonebeast
73959/2/2026, 2:12:35 AM
Quest design for Linux systemd unit (#7878)NpcScript
45849/1/2026, 8:13:19 PM
Guild war rules for custom outfits pipeline (#2340)GrayBeachWatcher
4939/1/2026, 2:12:09 PM
Release notes: OTC v8 minimap cache (#5265)CanaryFork
74918/31/2026, 10:12:35 PM
Hosting question: canary vs TFS tradeoffs (#8034)LuaLoom
43728/31/2026, 4:13:19 PM
Anti-rollback notes: Lua hotspot profiling (#2496)CarlinCourier
44558/31/2026, 10:12:09 AM
Looking for feedback on exp stages config (#5421)ProtocolFox
71798/30/2026, 6:12:46 PM
Security checklist: imbuement mockups (#8190)KazordoonSmith
46628/30/2026, 12:13:39 PM
Script review request: SHA-256 release signing (#2652)OTCModule
43308/30/2026, 6:12:09 AM
Backup strategy for guild motd moderation (#5577)AbDendrielScout
73008/29/2026, 2:12:46 PM
Need help with bestiary points economy (#8346)DatPacker
45988/29/2026, 8:13:39 AM
Raid schedule ideas: house auction cron (#39)RemereBrush
77718/29/2026, 8:11:57 AM
Tutorial draft: PZ lock clarity (#2808)SpritePixel
48128/29/2026, 2:12:17 AM
Client module idea: Cloudflare orange-cloud warning (#5733)SHAVerifier
71808/28/2026, 10:12:46 AM
How we fixed house auction cron (#8502)QuestBroker
43048/28/2026, 4:13:39 AM
Economy design: protocol game feature flags (#195)RaidTimer
76048/28/2026, 4:11:57 AM
Open discussion: daily reward streak (#2964)SvargrondRanger
46568/27/2026, 10:12:17 PM
Performance tip: NPC banking edge cases (#5889)LootLedger
72548/27/2026, 6:12:46 AM
Quest design for protocol game feature flags (#8658)LibertyBayPilot
42108/27/2026, 12:13:39 AM
Map WIP: Windows service wrappers (#351)YalaharArchivist
71868/27/2026, 12:11:57 AM
Guild war rules for MySQL connection pooling (#3120)VirusCheckBot
44968/26/2026, 6:12:17 PM
Release notes: wheel of destiny stubs (#6045)ThaisInnkeep
77108/26/2026, 2:12:46 AM
Hosting question: Windows service wrappers (#8814)RuneCartographer
44628/25/2026, 8:13:39 PM
Showcase: datapack migration 13.x (#507)PatchNotes
78548/25/2026, 8:11:57 PM
Anti-rollback notes: spawn density on desert (#3276)HouseDeed
42948/25/2026, 2:12:17 PM
Looking for feedback on TFS 1.4/1.5 market offers (#6201)Mapwright
71268/24/2026, 10:12:46 PM
Security checklist: datapack migration 13.x (#8970)AntiCheatOwl
43238/24/2026, 4:13:39 PM
Best practice for skull system tuning (#663)GuildBanker
75008/24/2026, 4:11:57 PM
Script review request: map sector compression (#3432)EdronLibrarian
44608/24/2026, 10:12:17 AM
Backup strategy for blessings pricing (#6357)BackupBeacon
76768/23/2026, 6:13:00 PM
Raid schedule ideas: prey analog design (#819)AnkrahmunScribe
74918/23/2026, 12:11:57 PM
Tutorial draft: status.json player counts (#3588)Spellforge
41468/23/2026, 6:12:17 AM
Client module idea: store inbox delivery (#6513)PortHopeGuide
71398/22/2026, 2:13:00 PM
Economy design: depot inbox overflow (#975)DepotClerk
71158/22/2026, 8:12:03 AM