Sharing what worked on our test world this week.
We logged query times over 200ms on market browse during peak hour.
Scripts are Lua-only so far; no C++ patches in this branch.
Has anyone stress-tested this with 200+ CCU?
Map WIP: protocol game feature flags (#8751)
Started by YalaharArchivist - 7/7/2026, 3:13:39 AM - 7 replies
Thanks — we saw the same spike when market history grew past 500k rows.
Agree on the VirusTotal rule for binaries. Hash + VT link or it does not ship.
If you share the stacktrace (redact IPs), I can compare with our build.
Good call separating AAC auth from game auth cookies.
I would pin a status endpoint and keep Cloudflare off the game port.
Consider feature-flagging it for premium only during the first week.
For Windows hosts, mark the service recovery options or it will not auto-restart.
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