Forum/Programming & Scripting/Lua patterns for maintainable quest chains

Lua patterns for maintainable quest chains

Started by MagicWall - 8/14/2026, 3:19:03 PM - 4 replies

Prefer data-driven step tables over nested ifs. Example structure inside.
Thanks for posting this - matching client/server protocol builds fixed it for us.
We hit the same issue after a module update.
Can you paste the exact engine commit hash?
Try a clean OTC profile before changing server code.