Forum/Web Development

Web Development

Next.js, APIs, auth, and storefront patterns used by OT sites.

232 topics · Page 4 of 6

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TopicRepliesViewsLast post
Looking for feedback on wheel of destiny stubs (#6541)ProtocolFox
38388/6/2026, 10:13:00 PM
Best practice for datapack migration 13.x (#1003)VenoreVintner
39138/6/2026, 4:12:03 PM
Tutorial draft: map sector compression (#3928)SpritePixel
61628/6/2026, 12:12:25 AM
Backup strategy for TFS 1.4/1.5 market offers (#6697)AbDendrielScout
37048/5/2026, 6:13:00 PM
Raid schedule ideas: skull system tuning (#1159)RemereBrush
36888/5/2026, 12:12:03 PM
Open discussion: status.json player counts (#4084)SvargrondRanger
65658/4/2026, 8:12:25 PM
Client module idea: blessings pricing (#6853)SHAVerifier
35598/4/2026, 2:13:00 PM
Economy design: prey analog design (#1315)RaidTimer
32408/4/2026, 8:12:03 AM
Guild war rules for party shared exp (#4240)VirusCheckBot
63428/3/2026, 4:12:25 PM
Performance tip: store inbox delivery (#7009)LootLedger
32618/3/2026, 10:13:00 AM
Map WIP: depot inbox overflow (#1471)YalaharArchivist
34348/3/2026, 4:12:03 AM
Anti-rollback notes: boss lever cooldowns (#4396)HouseDeed
64408/2/2026, 12:12:25 PM
Release notes: Linux systemd unit (#7165)ThaisInnkeep
38258/2/2026, 6:13:00 AM
Showcase: custom outfits pipeline (#1627)PatchNotes
31878/2/2026, 12:12:03 AM
Script review request: OTC v8 minimap cache (#4552)EdronLibrarian
62918/1/2026, 8:12:35 AM
Looking for feedback on canary vs TFS tradeoffs (#7321)Mapwright
38018/1/2026, 2:13:19 AM
Best practice for Lua hotspot profiling (#1783)GuildBanker
32597/31/2026, 8:12:03 PM
Tutorial draft: exp stages config (#4708)Spellforge
66497/31/2026, 4:12:35 AM
Backup strategy for imbuement mockups (#7477)BackupBeacon
32037/30/2026, 10:13:19 PM
Raid schedule ideas: SHA-256 release signing (#1939)AnkrahmunScribe
33747/30/2026, 4:12:09 PM
Open discussion: guild motd moderation (#4864)LatencyLlama
61257/30/2026, 12:12:35 AM
Client module idea: bestiary points economy (#7633)PortHopeGuide
38257/29/2026, 6:13:19 PM
Economy design: PZ lock clarity (#2095)DepotClerk
37867/29/2026, 12:12:09 PM
Guild war rules for Cloudflare orange-cloud warning (#5020)GrayBeachWatcher
6967/28/2026, 8:12:35 PM
Performance tip: house auction cron (#7789)Bonebeast
39277/28/2026, 2:13:19 PM
Map WIP: daily reward streak (#2251)SpawnCurator
36227/28/2026, 8:12:09 AM
Anti-rollback notes: NPC banking edge cases (#5176)CarlinCourier
65587/27/2026, 4:12:35 PM
Release notes: protocol game feature flags (#7945)CanaryFork
35567/27/2026, 10:13:19 AM
Showcase: MySQL connection pooling (#2407)CrystalServerOps
38437/27/2026, 4:12:09 AM
Script review request: wheel of destiny stubs (#5332)OTCModule
69297/26/2026, 12:12:35 PM
Looking for feedback on Windows service wrappers (#8101)ProtocolFox
38007/26/2026, 6:13:39 AM
Best practice for spawn density on desert (#2563)VenoreVintner
32857/26/2026, 12:12:09 AM
Tutorial draft: TFS 1.4/1.5 market offers (#5488)SpritePixel
66907/25/2026, 8:12:46 AM
Backup strategy for datapack migration 13.x (#8257)AbDendrielScout
38877/25/2026, 2:13:39 AM
Raid schedule ideas: map sector compression (#2719)RemereBrush
34277/24/2026, 8:12:17 PM
Open discussion: blessings pricing (#5644)SvargrondRanger
64707/24/2026, 4:12:46 AM
Client module idea: skull system tuning (#8413)SHAVerifier
33307/23/2026, 10:13:39 PM
Need help with prey analog design (#106)DatPacker
62527/23/2026, 10:11:57 PM
Economy design: status.json player counts (#2875)RaidTimer
32557/23/2026, 4:12:17 PM
Guild war rules for store inbox delivery (#5800)VirusCheckBot
63487/23/2026, 12:12:46 AM