At a glance
Quick facts
- Classification
- Weapons
- Identifiers
- 7 across 3 XML definitions
- Item ID reference
- 25919-25922, 26252, 26255-26256
- Defined attributes
- 4
- TFS loot sources
- 0
- Official loot mentions
- 0
- Source profile
- TFS 1.6
Blade of remedy in the hands of a player
An item name is only the surface. Beneath Blade of remedy sit 7 identifiers beginning with 25919-25922, a weapons classification, and 4 declared attribute families: Attack, Defense, Weapon Type, and Weight.
Blade of remedy carries the promise of a stronger hit, but attack is only the first line of the decision. Handedness, skill type, range, defense, level gates, ammunition, speed rules, and elemental behavior shape how the weapon actually feels.
No indexed monster definition names Blade of remedy as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.
Blade of remedy identity and identifiers
Blade of remedy appears in the pinned item registry under 7 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.
| Item ID or range | Article | Variant attributes |
|---|---|---|
| 25919-25922 | a | Defense: 33; Attack: 50; Weapon Type: sword; Weight: 50.00 oz (5000 source units) |
| 26252 | a | No XML attributes on this variant |
| 26255-26256 | a | No XML attributes on this variant |
Attributes and mechanical meaning
Blade of remedy is classified here as weapons from its name and declared XML attributes. Its attack value participates in weapon damage calculations when the deployed server preserves this item definition. Its defense value contributes to the equipped weapon or shield defense calculation defined by the active engine. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.
| Attribute | Source value | Coverage |
|---|---|---|
| Attack | 50 | Defined on 1 source entries |
| Defense | 33 | Defined on 1 source entries |
| Weapon Type | sword | Defined on 1 source entries |
| Weight | 50.00 oz (5000 source units) | Defined on 1 source entries |
Acquisition and recorded loot sources
No monster XML file in the pinned profile lists Blade of remedy as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.
Progression, use, and comparison
Evaluate Blade of remedy against alternatives in the same weapons class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.
- Confirm the live item identifier before importing Blade of remedy into an editor, script, reward, or shop.
- Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
- Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
- Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.
Reference boundary and change control
A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Blade of remedy behavior.
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Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.
