Equipment & Itemssource backed6 minute read

Cot

Cot is documented as general items across 24 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
General items
Identifiers
24 across 21 XML definitions
Item ID reference
1756, 1757, 1758, 1759, 1766, 1767, 1768, 1769
Defined attributes
4
TFS loot sources
0
Official loot mentions
0
Source profile
TFS 1.6

Cot in the hands of a player

The useful question about Cot is not merely "what is its ID?" The registry answers with 24 identifiers beginning with 1756, then adds Female Sleeper, Male Sleeper, Partner Direction, and Type and a general items role that still depends on the deployed ruleset.

Cot belongs to a broad item family, so its purpose cannot be read safely from the name alone. The registry, scripts, map, and target server rules complete the picture.

No indexed monster definition names Cot as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.

Cot identity and identifiers

Cot appears in the pinned item registry under 24 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Cot source variants
Item ID or rangeArticleVariant attributes
1756aType: bed; Partner Direction: east; Male Sleeper: 1768; Female Sleeper: 7783
1757aType: bed; Partner Direction: west; Male Sleeper: 1769; Female Sleeper: 7784
1758aType: bed; Partner Direction: south; Male Sleeper: 1766; Female Sleeper: 7781
1759aType: bed; Partner Direction: north; Male Sleeper: 1767; Female Sleeper: 7782
1766aType: bed; Partner Direction: south; Male Sleeper: 1758
1767aType: bed; Partner Direction: north; Male Sleeper: 1759
1768aType: bed; Partner Direction: east; Male Sleeper: 1756
1769aType: bed; Partner Direction: west; Male Sleeper: 1757
7781aType: bed; Partner Direction: south; Male Sleeper: 1758
7782aType: bed; Partner Direction: north; Male Sleeper: 1759
7783aType: bed; Partner Direction: east; Male Sleeper: 1756
7784aType: bed; Partner Direction: west; Male Sleeper: 1757
22425aNo XML attributes on this variant
23786aNo XML attributes on this variant
34572-34575aNo XML attributes on this variant
35169aNo XML attributes on this variant
35178aNo XML attributes on this variant
35187aNo XML attributes on this variant
35200aNo XML attributes on this variant
35209aNo XML attributes on this variant
35218aNo XML attributes on this variant

Attributes and mechanical meaning

Cot is classified here as general items from its name and declared XML attributes. The XML entry establishes the identifiers and attributes shown here, while interaction behavior can also come from the binary item registry, movement events, actions, and server scripts. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Cot normalized attributes
AttributeSource valueCoverage
Female Sleeper7783 | 7784 | 7781 | 7782Defined on 4 source entries
Male Sleeper1768 | 1769 | 1766 | 1767 | 1758 | 1759 | 1756 | 1757Defined on 12 source entries
Partner Directioneast | west | south | northDefined on 12 source entries
TypebedDefined on 12 source entries

Acquisition and recorded loot sources

No monster XML file in the pinned profile lists Cot as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.

Progression, use, and comparison

Evaluate Cot against alternatives in the same general items class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Cot into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Cot behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

cotTFS 1.6General items