At a glance
Quick facts
- Classification
- Containers
- Identifiers
- 4 across 4 XML definitions
- Item ID reference
- 21291, 21292, 21293, 21294
- Defined attributes
- 5
- TFS loot sources
- 0
- Official loot mentions
- 0
- Source profile
- TFS 1.6
Dead black hydra in the hands of a player
An item name is only the surface. Beneath Dead black hydra sit 4 identifiers beginning with 21291, a containers classification, and 5 declared attribute families: Container Size, Corpse Type, Decay To, Duration, and Fluid Source.
Dead black hydra is more than empty space when a server gives containers weight, capacity, nesting rules, depot behavior, or scripted purpose. Those details shape every supply run even though they rarely appear in the item name.
No indexed monster definition names Dead black hydra as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.
Dead black hydra identity and identifiers
Dead black hydra appears in the pinned item registry under 4 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.
| Item ID or range | Article | Variant attributes |
|---|---|---|
| 21291 | a | Container Size: 20; Decay To: 21292; Duration: 10; Corpse Type: blood; Fluid Source: blood |
| 21292 | a | Container Size: 20; Decay To: 21293; Duration: 300; Corpse Type: blood; Fluid Source: blood |
| 21293 | a | Container Size: 20; Decay To: 21294; Duration: 300; Corpse Type: blood |
| 21294 | a | Decay To: No; Duration: 300; Corpse Type: blood |
Attributes and mechanical meaning
Dead black hydra is classified here as containers from its name and declared XML attributes. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.
| Attribute | Source value | Coverage |
|---|---|---|
| Container Size | 20 | Defined on 3 source entries |
| Corpse Type | blood | Defined on 4 source entries |
| Decay To | 21292 | 21293 | 21294 | No | Defined on 4 source entries |
| Duration | 10 | 300 | Defined on 4 source entries |
| Fluid Source | blood | Defined on 2 source entries |
Acquisition and recorded loot sources
No monster XML file in the pinned profile lists Dead black hydra as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.
Progression, use, and comparison
Evaluate Dead black hydra against alternatives in the same containers class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.
- Confirm the live item identifier before importing Dead black hydra into an editor, script, reward, or shop.
- Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
- Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
- Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.
Reference boundary and change control
A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Dead black hydra behavior.
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Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.
