Equipment & Itemssource backed6 minute read

Dead dwarf

Dead dwarf is documented as containers across 14 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Containers
Identifiers
14 across 14 XML definitions
Item ID reference
2960, 2961, 2962, 2963, 2983, 2984, 2985, 2986
Defined attributes
6
TFS loot sources
1
Official loot mentions
0
Source profile
TFS 1.6

Dead dwarf in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Dead dwarf, the second story begins with 14 identifiers beginning with 2960, 14 source definitions, and Container Size, Corpse Type, Decay To, Duration, and Fluid Source.

Dead dwarf is more than empty space when a server gives containers weight, capacity, nesting rules, depot behavior, or scripted purpose. Those details shape every supply run even though they rarely appear in the item name.

Grynch Clan Goblin is the clearest configured acquisition lead for Dead dwarf in this profile, with a base roll of 0.117% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Dead dwarf identity and identifiers

Dead dwarf appears in the pinned item registry under 14 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Dead dwarf source variants
Item ID or rangeArticleVariant attributes
2960aWeight: 800.00 oz (80000 source units); Container Size: 24; Decay To: 2961; Duration: 900; Corpse Type: blood; Fluid Source: blood
2961aWeight: 800.00 oz (80000 source units); Container Size: 24; Decay To: 2962; Duration: 600; Corpse Type: blood
2962aWeight: 800.00 oz (80000 source units); Decay To: No; Duration: 600; Corpse Type: blood
2963aWeight: 800.00 oz (80000 source units)
2983aWeight: 800.00 oz (80000 source units); Container Size: 24; Decay To: 2984; Duration: 900; Corpse Type: blood; Fluid Source: blood
2984aWeight: 800.00 oz (80000 source units); Container Size: 24; Decay To: 2962; Duration: 600; Corpse Type: blood
2985aWeight: 800.00 oz (80000 source units); Container Size: 24; Decay To: 2986; Duration: 900; Corpse Type: blood; Fluid Source: blood
2986aWeight: 800.00 oz (80000 source units); Container Size: 24; Decay To: 2962; Duration: 600; Corpse Type: blood
2987aWeight: 800.00 oz (80000 source units); Container Size: 24; Decay To: 2988; Duration: 900; Corpse Type: blood; Fluid Source: blood
2988aWeight: 800.00 oz (80000 source units); Container Size: 24; Decay To: 2962; Duration: 600; Corpse Type: blood
6007aContainer Size: 24; Decay To: 2960; Duration: 10; Corpse Type: blood; Fluid Source: blood
6013aContainer Size: 24; Decay To: 2983; Duration: 10; Corpse Type: blood; Fluid Source: blood
6014aContainer Size: 24; Decay To: 2985; Duration: 10; Corpse Type: blood; Fluid Source: blood
6015aContainer Size: 24; Decay To: 2987; Duration: 10; Corpse Type: blood; Fluid Source: blood

Attributes and mechanical meaning

Dead dwarf is classified here as containers from its name and declared XML attributes. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Dead dwarf normalized attributes
AttributeSource valueCoverage
Container Size24Defined on 12 source entries
Corpse TypebloodDefined on 13 source entries
Decay To2961 | 2962 | No | 2984 | 2986 | 2988 | 2960 | 2983 | 2985 | 2987Defined on 13 source entries
Duration900 | 600 | 10Defined on 13 source entries
Fluid SourcebloodDefined on 8 source entries
Weight800.00 oz (80000 source units)Defined on 10 source entries

Acquisition and recorded loot sources

Dead dwarf is referenced by 1 configured TFS monster loot entry and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Dead dwarf monster loot references
MonsterBase chanceMaximum countSource units
Grynch Clan Goblin0.117%1117/100,000

Progression, use, and comparison

Evaluate Dead dwarf against alternatives in the same containers class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Dead dwarf into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Dead dwarf behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

dead dwarfTFS 1.6Containers