Equipment & Itemssource backed6 minute read

Dead novice of the cult

Dead novice of the cult is documented as containers across 4 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Containers
Identifiers
4 across 4 XML definitions
Item ID reference
20467, 20468, 20469, 20470
Defined attributes
5
TFS loot sources
0
Official loot mentions
0
Source profile
TFS 1.6

Dead novice of the cult in the hands of a player

Dead novice of the cult may occupy a single square in a backpack, but its source identity is wider: 4 identifiers beginning with 20467, 4 XML definitions, and 5 declared attribute families.

Dead novice of the cult is more than empty space when a server gives containers weight, capacity, nesting rules, depot behavior, or scripted purpose. Those details shape every supply run even though they rarely appear in the item name.

No indexed monster definition names Dead novice of the cult as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.

Dead novice of the cult identity and identifiers

Dead novice of the cult appears in the pinned item registry under 4 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Dead novice of the cult source variants
Item ID or rangeArticleVariant attributes
20467aContainer Size: 40; Decay To: 20468; Duration: 300; Corpse Type: blood; Fluid Source: blood
20468aContainer Size: 40; Decay To: 20469; Duration: 300; Corpse Type: blood; Fluid Source: blood
20469aDecay To: No; Duration: 300; Corpse Type: blood
20470aContainer Size: 40; Decay To: 20467; Duration: 10; Corpse Type: blood; Fluid Source: blood

Attributes and mechanical meaning

Dead novice of the cult is classified here as containers from its name and declared XML attributes. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Dead novice of the cult normalized attributes
AttributeSource valueCoverage
Container Size40Defined on 3 source entries
Corpse TypebloodDefined on 4 source entries
Decay To20468 | 20469 | No | 20467Defined on 4 source entries
Duration300 | 10Defined on 4 source entries
Fluid SourcebloodDefined on 3 source entries

Acquisition and recorded loot sources

No monster XML file in the pinned profile lists Dead novice of the cult as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.

Progression, use, and comparison

Evaluate Dead novice of the cult against alternatives in the same containers class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Dead novice of the cult into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Dead novice of the cult behavior.

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Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

dead novice of the cultTFS 1.6Containers