Equipment & Itemssource backed6 minute read

Dead orc and wolf

Dead orc and wolf is documented as containers across 4 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Containers
Identifiers
4 across 4 XML definitions
Item ID reference
2972, 2973, 2974, 6010
Defined attributes
5
TFS loot sources
0
Official loot mentions
0
Source profile
TFS 1.6

Dead orc and wolf in the hands of a player

Dead orc and wolf may occupy a single square in a backpack, but its source identity is wider: 4 identifiers beginning with 2972, 4 XML definitions, and 5 declared attribute families.

Dead orc and wolf is more than empty space when a server gives containers weight, capacity, nesting rules, depot behavior, or scripted purpose. Those details shape every supply run even though they rarely appear in the item name.

No indexed monster definition names Dead orc and wolf as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.

Dead orc and wolf identity and identifiers

Dead orc and wolf appears in the pinned item registry under 4 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Dead orc and wolf source variants
Item ID or rangeArticleVariant attributes
2972aContainer Size: 24; Decay To: 2973; Duration: 900; Corpse Type: blood; Fluid Source: blood
2973aContainer Size: 24; Decay To: 2974; Duration: 600; Corpse Type: blood
2974aDecay To: No; Duration: 600; Corpse Type: blood
6010aContainer Size: 24; Decay To: 2972; Duration: 10; Corpse Type: blood; Fluid Source: blood

Attributes and mechanical meaning

Dead orc and wolf is classified here as containers from its name and declared XML attributes. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Dead orc and wolf normalized attributes
AttributeSource valueCoverage
Container Size24Defined on 3 source entries
Corpse TypebloodDefined on 4 source entries
Decay To2973 | 2974 | No | 2972Defined on 4 source entries
Duration900 | 600 | 10Defined on 4 source entries
Fluid SourcebloodDefined on 2 source entries

Acquisition and recorded loot sources

No monster XML file in the pinned profile lists Dead orc and wolf as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.

Progression, use, and comparison

Evaluate Dead orc and wolf against alternatives in the same containers class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Dead orc and wolf into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Dead orc and wolf behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

dead orc and wolfTFS 1.6Containers