At a glance
Quick facts
- Classification
- Armor
- Identifiers
- 2 across 2 XML definitions
- Item ID reference
- 9932, 9933
- Defined attributes
- 12
- TFS loot sources
- 0
- Official loot mentions
- 0
- Source profile
- TFS 1.6
Firewalker boots in the hands of a player
Firewalker boots may occupy a single square in a backpack, but its source identity is wider: 2 identifiers beginning with 9932, 2 XML definitions, and 12 declared attribute families.
Firewalker boots sits in a category where one armor value can dominate the conversation. A useful comparison also weighs slot competition, weight, elemental modifiers, vocation gates, and any upgrade layer the target server adds.
No indexed monster definition names Firewalker boots as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.
Firewalker boots identity and identifiers
Firewalker boots appears in the pinned item registry under 2 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.
| Item ID or range | Article | Variant attributes |
|---|---|---|
| 9932 | Not specified | Description: Wearing these boots reduces the damage gotten from fiery ground.; Weight: 9.50 oz (950 source units); Armor: 2; Slot Type: feet; Decay To: 10022; Transform De Equip To: 9933; Fieldabsorbpercentfire: 90; Duration: 3600; Showduration: Yes; Showattributes: Yes |
| 9933 | Not specified | Description: Wearing these boots reduces the damage gotten from fiery ground.; Weight: 9.50 oz (950 source units); Armor: 2; Slot Type: feet; Transform Equip To: 9932; Stopduration: Yes; Showduration: Yes |
Attributes and mechanical meaning
Firewalker boots is classified here as armor from its name and declared XML attributes. Its armor value contributes to the random armor block produced by the equipped armor slots. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.
| Attribute | Source value | Coverage |
|---|---|---|
| Armor | 2 | Defined on 2 source entries |
| Decay To | 10022 | Defined on 1 source entries |
| Description | Wearing these boots reduces the damage gotten from fiery ground. | Defined on 2 source entries |
| Duration | 3600 | Defined on 1 source entries |
| Fieldabsorbpercentfire | 90 | Defined on 1 source entries |
| Showattributes | Yes | Defined on 1 source entries |
| Showduration | Yes | Defined on 2 source entries |
| Slot Type | feet | Defined on 2 source entries |
| Stopduration | Yes | Defined on 1 source entries |
| Transform De Equip To | 9933 | Defined on 1 source entries |
| Transform Equip To | 9932 | Defined on 1 source entries |
| Weight | 9.50 oz (950 source units) | Defined on 2 source entries |
Acquisition and recorded loot sources
No monster XML file in the pinned profile lists Firewalker boots as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.
Progression, use, and comparison
Evaluate Firewalker boots against alternatives in the same armor class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.
- Confirm the live item identifier before importing Firewalker boots into an editor, script, reward, or shop.
- Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
- Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
- Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.
Reference boundary and change control
A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Firewalker boots behavior.
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