Equipment & Itemssource backed6 minute read

Golden figurine

Golden figurine is documented as documents and readable objects across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Documents and readable objects
Identifiers
1 across 1 XML definitions
Item ID reference
5799
Defined attributes
3
TFS loot sources
1
Official loot mentions
0
Source profile
TFS 1.6

Golden figurine in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Golden figurine, the second story begins with item ID 5799, 1 source definition, and Max Text Len, Weight, and Writeable.

Golden figurine may carry little combat power, yet readable objects often hold the world's quieter memory: instructions, clues, jokes, lore, or a quest state hidden behind an action script.

Betrayed Wraith is the clearest configured acquisition lead for Golden figurine in this profile, with a base roll of 0.126% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Golden figurine identity and identifiers

Golden figurine appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Golden figurine source variants
Item ID or rangeArticleVariant attributes
5799aWeight: 15.00 oz (1500 source units); Writeable: Yes; Max Text Len: 128

Attributes and mechanical meaning

Golden figurine is classified here as documents and readable objects from its name and declared XML attributes. The XML entry establishes the identifiers and attributes shown here, while interaction behavior can also come from the binary item registry, movement events, actions, and server scripts. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Golden figurine normalized attributes
AttributeSource valueCoverage
Max Text Len128Defined on 1 source entry
Weight15.00 oz (1500 source units)Defined on 1 source entry
WriteableYesDefined on 1 source entry

Acquisition and recorded loot sources

Golden figurine is referenced by 1 configured TFS monster loot entry and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Golden figurine monster loot references
MonsterBase chanceMaximum countSource units
Betrayed Wraith0.126%1126/100,000

Progression, use, and comparison

Evaluate Golden figurine against alternatives in the same documents and readable objects class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Golden figurine into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Golden figurine behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

golden figurineTFS 1.6Documents and readable objects