Equipment & Itemssource backed6 minute read

Mace of remedy

Mace of remedy is documented as weapons across 7 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Weapons
Identifiers
7 across 3 XML definitions
Item ID reference
25935-25938, 26275-26276, 26278
Defined attributes
4
TFS loot sources
0
Official loot mentions
0
Source profile
TFS 1.6

Mace of remedy in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Mace of remedy, the second story begins with 7 identifiers beginning with 25935-25938, 3 source definitions, and Attack, Defense, Weapon Type, and Weight.

Mace of remedy carries the promise of a stronger hit, but attack is only the first line of the decision. Handedness, skill type, range, defense, level gates, ammunition, speed rules, and elemental behavior shape how the weapon actually feels.

No indexed monster definition names Mace of remedy as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.

Mace of remedy identity and identifiers

Mace of remedy appears in the pinned item registry under 7 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Mace of remedy source variants
Item ID or rangeArticleVariant attributes
25935-25938aDefense: 30; Attack: 50; Weapon Type: club; Weight: 50.00 oz (5000 source units)
26275-26276aNo XML attributes on this variant
26278aNo XML attributes on this variant

Attributes and mechanical meaning

Mace of remedy is classified here as weapons from its name and declared XML attributes. Its attack value participates in weapon damage calculations when the deployed server preserves this item definition. Its defense value contributes to the equipped weapon or shield defense calculation defined by the active engine. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Mace of remedy normalized attributes
AttributeSource valueCoverage
Attack50Defined on 1 source entries
Defense30Defined on 1 source entries
Weapon TypeclubDefined on 1 source entries
Weight50.00 oz (5000 source units)Defined on 1 source entries

Acquisition and recorded loot sources

No monster XML file in the pinned profile lists Mace of remedy as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.

Progression, use, and comparison

Evaluate Mace of remedy against alternatives in the same weapons class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Mace of remedy into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Mace of remedy behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

mace of remedyTFS 1.6Weapons