Equipment & Itemssource backed6 minute read

Pool

Pool is documented as usable and transforming items across 15 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Usable and transforming items
Identifiers
15 across 8 XML definitions
Item ID reference
2016, 2017, 2018, 2019, 2020, 2021, 2025-2030, 36428-36430
Defined attributes
2
TFS loot sources
0
Official loot mentions
0
Source profile
TFS 1.6

Pool in the hands of a player

Pool may occupy a single square in a backpack, but its source identity is wider: 15 identifiers beginning with 2016, 8 XML definitions, and 2 declared attribute families.

Pool is defined by what happens after the click. Charges, duration, decay targets, movement events, and action scripts can turn the same visible object into a tool, a timer, a reward, or a one-way transformation.

No indexed monster definition names Pool as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.

Pool identity and identifiers

Pool appears in the pinned item registry under 15 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Pool source variants
Item ID or rangeArticleVariant attributes
2016aDecay To: 2017; Duration: 45
2017aDecay To: 2018; Duration: 45
2018aDecay To: No; Duration: 600
2019aDecay To: 2020; Duration: 45
2020aDecay To: 2021; Duration: 45
2021aDecay To: No; Duration: 60
2025-2030aNo XML attributes on this variant
36428-36430aNo XML attributes on this variant

Attributes and mechanical meaning

Pool is classified here as usable and transforming items from its name and declared XML attributes. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Pool normalized attributes
AttributeSource valueCoverage
Decay To2017 | 2018 | No | 2020 | 2021Defined on 6 source entries
Duration45 | 600 | 60Defined on 6 source entries

Acquisition and recorded loot sources

No monster XML file in the pinned profile lists Pool as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.

Progression, use, and comparison

Evaluate Pool against alternatives in the same usable and transforming items class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Pool into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Pool behavior.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

poolTFS 1.6Usable and transforming items