At a glance
Quick facts
- Classification
- Shields
- Identifiers
- 2 across 2 XML definitions
- Item ID reference
- 10294, 14353
- Defined attributes
- 4
- TFS loot sources
- 0
- Official loot mentions
- 0
- Source profile
- TFS 1.6
Shield of the white knight in the hands of a player
Every item carries two stories: what the player sees and what the server executes. For Shield of the white knight, the second story begins with 2 identifiers beginning with 10294, 2 source definitions, and Defense, Description, Weapon Type, and Weight.
Shield of the white knight invites a simple defense comparison, but the useful question is situational: what is held in the other hand, which combat formula is active, and what offensive or utility option is surrendered for protection?
No indexed monster definition names Shield of the white knight as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.
Shield of the white knight identity and identifiers
Shield of the white knight appears in the pinned item registry under 2 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.
| Item ID or range | Article | Variant attributes |
|---|---|---|
| 10294 | a | Description: It seems a bit chunky, but what was good enough for a white knight should be good for everyone.; Weight: 5.00 oz (500 source units); Defense: 8; Weapon Type: shield |
| 14353 | a | Description: It seems a bit chunky, but what was good enough for a white knight should be good for everyone.; Weight: 5.00 oz (500 source units); Defense: 8; Weapon Type: shield |
Attributes and mechanical meaning
Shield of the white knight is classified here as shields from its name and declared XML attributes. Its defense value contributes to the equipped weapon or shield defense calculation defined by the active engine. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.
| Attribute | Source value | Coverage |
|---|---|---|
| Defense | 8 | Defined on 2 source entries |
| Description | It seems a bit chunky, but what was good enough for a white knight should be good for everyone. | Defined on 2 source entries |
| Weapon Type | shield | Defined on 2 source entries |
| Weight | 5.00 oz (500 source units) | Defined on 2 source entries |
Acquisition and recorded loot sources
No monster XML file in the pinned profile lists Shield of the white knight as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.
Progression, use, and comparison
Evaluate Shield of the white knight against alternatives in the same shields class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.
- Confirm the live item identifier before importing Shield of the white knight into an editor, script, reward, or shop.
- Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
- Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
- Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.
Reference boundary and change control
A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Shield of the white knight behavior.
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