Equipment & Itemssource backed7 minute read

Stairs

Stairs is documented as map and world objects across 67 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Map and world objects
Identifiers
67 across 57 XML definitions
Item ID reference
410-411, 423, 429, 432-433, 459, 924, 1385, 3137
Defined attributes
1
TFS loot sources
0
Official loot mentions
0
Source profile
TFS 1.6

Stairs in the hands of a player

Stairs may occupy a single square in a backpack, but its source identity is wider: 67 identifiers beginning with 410-411, 57 XML definitions, and 1 declared attribute family.

Stairs belongs to the scenery and machinery of the world. Placement, tile flags, movement permissions, decay, and scripted interaction give it meaning that a backpack tooltip cannot capture.

No indexed monster definition names Stairs as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.

Stairs identity and identifiers

Stairs appears in the pinned item registry under 67 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Stairs source variants
Item ID or rangeArticleVariant attributes
410-411Not specifiedFloorchange: down
423Not specifiedFloorchange: down
429Not specifiedFloorchange: down
432-433Not specifiedFloorchange: down
459Not specifiedFloorchange: down
924Not specifiedFloorchange: down
1385Not specifiedFloorchange: north
3137Not specifiedFloorchange: down
3138Not specifiedFloorchange: down
3219-3220Not specifiedFloorchange: down
4834-4837Not specifiedFloorchange: down
5258Not specifiedFloorchange: west
5259Not specifiedFloorchange: north
5260Not specifiedFloorchange: west
5691Not specifiedFloorchange: down
6173-6174Not specifiedFloorchange: down
7053Not specifiedFloorchange: down
8170Not specifiedFloorchange: down
8282-8283Not specifiedFloorchange: down
8709Not specifiedFloorchange: west
9606Not specifiedFloorchange: down
12694Not specifiedFloorchange: north
12696Not specifiedFloorchange: west
15536Not specifiedFloorchange: down
15537Not specifiedFloorchange: down
15538Not specifiedFloorchange: down
15539Not specifiedNo XML attributes on this variant
19674Not specifiedFloorchange: north
19675Not specifiedFloorchange: west
20836-20837Not specifiedNo XML attributes on this variant
20881-20882Not specifiedNo XML attributes on this variant
22587Not specifiedFloorchange: north
22588Not specifiedFloorchange: west
22589Not specifiedFloorchange: eastalt
22590Not specifiedFloorchange: southalt
22593Not specifiedFloorchange: down
22840Not specifiedFloorchange: down
22862Not specifiedFloorchange: north
22863Not specifiedFloorchange: west
22864Not specifiedNo XML attributes on this variant
22865Not specifiedFloorchange: south
22866Not specifiedNo XML attributes on this variant
22867Not specifiedFloorchange: east
23121Not specifiedFloorchange: north
23122Not specifiedFloorchange: west
23123Not specifiedNo XML attributes on this variant
23124Not specifiedFloorchange: south
23125Not specifiedNo XML attributes on this variant
23126Not specifiedFloorchange: east
24812Not specifiedFloorchange: north
24813Not specifiedFloorchange: down
25221Not specifiedFloorchange: north
25222Not specifiedFloorchange: west
25405Not specifiedFloorchange: west
33824Not specifiedFloorchange: down
34563Not specifiedNo XML attributes on this variant
34676Not specifiedNo XML attributes on this variant

Attributes and mechanical meaning

Stairs is classified here as map and world objects from its name and declared XML attributes. This is primarily a world or map object, so placement, movement, use, and decay behavior depend on map flags and server scripts in addition to this XML entry. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Stairs normalized attributes
AttributeSource valueCoverage
Floorchangedown | north | west | eastalt | southalt | south | eastDefined on 48 source entries

Acquisition and recorded loot sources

No monster XML file in the pinned profile lists Stairs as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.

Progression, use, and comparison

Evaluate Stairs against alternatives in the same map and world objects class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Stairs into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Stairs behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

stairsTFS 1.6Map and world objects