Equipment & Itemssource backed7 minute read

Wall

Wall is documented as map and world objects across 286 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Map and world objects
Identifiers
286 across 61 XML definitions
Item ID reference
12846-12847, 12880, 12882, 12885-12888, 12938-12941, 13143, 13182-13184, 13186
Defined attributes
0
TFS loot sources
0
Official loot mentions
0
Source profile
TFS 1.6

Wall in the hands of a player

The useful question about Wall is not merely "what is its ID?" The registry answers with 286 identifiers beginning with 12846-12847, then adds no extra items.xml attributes and a map and world objects role that still depends on the deployed ruleset.

Wall belongs to the scenery and machinery of the world. Placement, tile flags, movement permissions, decay, and scripted interaction give it meaning that a backpack tooltip cannot capture.

No indexed monster definition names Wall as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.

Wall identity and identifiers

Wall appears in the pinned item registry under 286 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Wall source variants
Item ID or rangeArticleVariant attributes
12846-12847aNo XML attributes on this variant
12880aNo XML attributes on this variant
12882aNo XML attributes on this variant
12885-12888aNo XML attributes on this variant
12938-12941aNo XML attributes on this variant
13143aNo XML attributes on this variant
13182-13184aNo XML attributes on this variant
13186aNo XML attributes on this variant
21751aNo XML attributes on this variant
21766-21770aNo XML attributes on this variant
21773aNo XML attributes on this variant
21779-21791aNo XML attributes on this variant
21799-21804aNo XML attributes on this variant
21828-21831aNo XML attributes on this variant
21859-21860aNo XML attributes on this variant
22763-22777aNo XML attributes on this variant
22781aNo XML attributes on this variant
22796-22803aNo XML attributes on this variant
22805aNo XML attributes on this variant
22808aNo XML attributes on this variant
22811aNo XML attributes on this variant
22847-22848aNo XML attributes on this variant
22941aNo XML attributes on this variant
22943aNo XML attributes on this variant
22947-22948aNo XML attributes on this variant
22954-22959aNo XML attributes on this variant
22961-22963aNo XML attributes on this variant
22970aNo XML attributes on this variant
22972aNo XML attributes on this variant
22976-22977aNo XML attributes on this variant
22981-22983aNo XML attributes on this variant
22985aNo XML attributes on this variant
22990aNo XML attributes on this variant
22994aNo XML attributes on this variant
23005aNo XML attributes on this variant
23012aNo XML attributes on this variant
23036-23039aNo XML attributes on this variant
23118-23120aNo XML attributes on this variant
23300aNo XML attributes on this variant
23306-23307aNo XML attributes on this variant
26535aNo XML attributes on this variant
27693aNo XML attributes on this variant
27798aNo XML attributes on this variant
27822-27829aNo XML attributes on this variant
33392-33401aNo XML attributes on this variant
33495aNo XML attributes on this variant
33503-33504aNo XML attributes on this variant
33633-33638aNo XML attributes on this variant
33648-33657aNo XML attributes on this variant
33659-33663aNo XML attributes on this variant
33665-33669aNo XML attributes on this variant
33672-33693aNo XML attributes on this variant
33737-33740aNo XML attributes on this variant
33749-33752aNo XML attributes on this variant
33787-33789aNo XML attributes on this variant
35810-35825aNo XML attributes on this variant
35838-35854aNo XML attributes on this variant
35868-35883aNo XML attributes on this variant
35897-35906aNo XML attributes on this variant
35940-35951aNo XML attributes on this variant
37733-37751aNo XML attributes on this variant

Attributes and mechanical meaning

Wall is classified here as map and world objects from its name and declared XML attributes. This is primarily a world or map object, so placement, movement, use, and decay behavior depend on map flags and server scripts in addition to this XML entry. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Acquisition and recorded loot sources

No monster XML file in the pinned profile lists Wall as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.

Progression, use, and comparison

Evaluate Wall against alternatives in the same map and world objects class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Wall into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Wall behavior.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

wallTFS 1.6Map and world objects