Spells & Combatsource backed9 minute read

Find Fiend

Find Fiend is a current official Tibia support spells entry with published words, level, mana, cooldown, vocation access, premium status, and magic type. Unpublished Open Tibia implementation formulas are not invented.

Reference profileCurrent official Tibia spell-library reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Spell class
Support spells
Words
exiva moe res
Minimum level
25
Mana values
20
Vocations
Knight, Druid, Monk, Paladin, Sorcerer
Combat types
Utility or script-defined
Reference profile
Current official library
Official profile observed
2026-08-02

The rhythm of Find Fiend

A spell is heard before it is understood. For Find Fiend, the public face is "exiva moe res"; behind it sit level 25, 20 mana, 2 seconds, and access for Knight, Druid, Monk, Paladin, and Sorcerer.

Find Fiend earns its place by changing the shape of a problem rather than merely adding damage. Duration, condition immunity, positioning, group cooldowns, and party coordination determine whether that utility becomes memorable.

Find Fiend's official profile identifies utility or script-defined magic, but it does not publish executable formulas, area constants, target flags, or callback code. The omission is a boundary, not an invitation to fill the gap with a remembered value from another server.

Find Fiend requirements and spell words

Find Fiend is represented by the current official spell-library profile. The table records the published words, type, level, magic-level requirement when available, mana, soul cost, cooldown, and vocation access. Exact Open Tibia script bindings and formulas are intentionally left unclaimed when no TFS implementation maps to this spell.

Find Fiend casting requirements
Registry typeWords or activationLevelMagic levelManaSoulCooldownVocations
Instantexiva moe res25Not defined2002 secondsKnight, Druid, Monk, Paladin, Sorcerer

Targeting, aggression, and execution

The current official profile identifies Find Fiend as support spells with instant activation type and no published damage type. It does not expose target flags, wall blocking, area constants, script callbacks, or protection-zone checks. Those implementation details require the target server's spell registry and scripts.

Find Fiend behavior registry
VariantGroupRangeTargetingAggressiveChargesScript
InstantsupportScript-definedScript-definedYes or group defaultNot applicableNo script binding

Damage, area, conditions, and formulas

The official library does not publish executable Lua, an engine formula, area constants, callback code, or raw scaling coefficients for Find Fiend. The table therefore records the published magic type and marks script-only fields as unavailable. This avoids presenting a community estimate or a different server's implementation as current official math.

Find Fiend source-level implementation signals
ScriptCombat typeAreaConditionsFormula declaration
InstantNo direct combat type tokenTarget or script-definedNo condition token detectedNo setFormula call detected

Resource cost and cooldown economy

Evaluate Find Fiend by both immediate cost and opportunity cost. Mana and soul are paid when the relevant variant succeeds under the active rules, while the individual cooldown and group cooldown determine what can be cast next. Rune charges move part of that cost into preparation and inventory capacity. Premium, learned-spell, weapon, vocation, level, magic-level, target, range, and protection-zone checks can reject a cast before the effect executes.

  • Compare individual cooldown with the shared spell-group cooldown.
  • Separate rune-conjuring cost from rune-use requirements and remaining charges.
  • Verify whether failed casts consume resources or establish cooldowns on the deployed engine.
  • Test PvP reduction, protection-zone restrictions, wall blocking, and target legality independently.

Vocation access and tactical use

Find Fiend is registered for Knight, Druid, Monk, Paladin, Sorcerer in this profile. That list describes permission, not tactical value by itself. Damage and healing outcomes depend on the implementation formula, level, magic level, skills, target resistance, equipment modifiers, critical systems, server multipliers, and encounter geometry. A rotation guide should test those values on the exact server rather than importing official-world assumptions.

Verification checklist

  1. 01

    Confirm the registry

    Compare the official words, group, type, level, mana, soul, cooldown, vocation, and premium facts with the current official library.

  2. 02

    Read every bound script

    For an Open Tibia implementation, locate the deployed registry and script before claiming area, formula, condition, or target behavior.

  3. 03

    Test boundary conditions

    Check minimum level, magic level, mana, soul, vocation, premium, range, walls, target legality, protection zones, cooldown groups, and charges.

  4. 04

    Record observable output

    Measure results over controlled level, skill, equipment, resistance, and PvP cases before publishing calculated ranges.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Find FiendKnightSupport spells