Server Rulesetssource backed11 minute read

Open Tibia Ruleset Verification

A repeatable evidence standard for separating official behavior, engine defaults, data-pack values, owner claims, live observations, and community reports on Open Tibia servers.

Reference profileCross-server verification standard
Reviewed
Evidence4 primary references

At a glance

Quick facts

Strongest evidence
Deployed code/configuration plus a controlled live test
Engine default
A reproducible baseline, not proof of a production server setting
Owner statement
Authoritative for intent, subject to live verification
Community report
Useful corroboration, not sufficient for exact formulas by itself

Every exact fact needs a profile

Open Tibia servers deliberately modify the game. A fact such as Dragon has 1,000 health is meaningful only when attached to a profile such as TFS 1.6 reference data or verified on Server X at a specific date. Without that profile, accurate source data can become false production information.

Evidence layers
LayerWhat it establishesWhat it cannot establish alone
Official documentationCurrent official-game rules and terminologyA private server copied those rules
Engine tag or commitThe implementation at that source revisionThe live server deployed it unchanged
Data pack and configurationConfigured values and content definitionsRuntime scripts or database overrides are inactive
Owner-verified statementThe intended production rulesThe deployment matches the statement
Controlled live testObserved behavior under recorded conditionsEvery untested branch behaves the same
Community reportPotential issue, change, or player experienceExact causation without reproducible evidence

Publication status model

Knowledge-page states
StatusMinimum evidencePresentation rule
Source-backedPinned primary source and named profileExact values may be indexed with the profile visible
Owner verifiedAuthenticated owner claim plus source or live corroborationShow owner verification date and changed fields
ObservedControlled live test with conditions and timestampDescribe the test boundary; do not generalize beyond it
PartialSome facts sourced; material gaps remainDo not place in the main index or sitemap as a complete guide
DisputedCredible sources conflictShow both claims, evidence dates, and the unresolved question
RetiredHistorical profile no longer deployedPreserve for history with a prominent archival label

Mechanic verification procedure

  1. 01

    Identify the deployment

    Record engine family, tag or commit, client protocol, data pack, world, and test date.

  2. 02

    Collect intended values

    Read configuration, XML, Lua, database values, and owner documentation.

  3. 03

    Trace the execution path

    Find the code and callbacks that consume those values, including ordering and rounding.

  4. 04

    Construct a controlled test

    Change one variable at a time; fix level, skill, equipment, target, zone, and random sample size.

  5. 05

    Retain evidence

    Store exact input, logs, observed output, commit identifiers, and screenshots where useful.

  6. 06

    Publish the boundary

    State what was proven, what remains server-dependent, and when the result should be rechecked.

Change control for a living directory

  • Hash or version source snapshots so a later upstream edit cannot silently change the evidence.
  • Separate automated telemetry fields from editorial mechanics fields.
  • Require authenticated owner edits to produce an audit event with old value, new value, actor, and timestamp.
  • Re-run targeted checks after engine updates, season resets, balance patches, map changes, and website relaunches.
  • Expire volatile claims such as online counts and event schedules; retain stable formula profiles until a source changes.
  • Never fill missing facts by copying another server with a similar client version or map label.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

verified serversreal mapcustomlow ratelong term