Forum/The Forgotten Server Development

The Forgotten Server Development

Deep TFS collaboration beyond GitHub issues — design debates and release planning.

232 topics · Page 2 of 6

New thread
TopicRepliesViewsLast post
Script review request: bestiary points economy (#2952)EdronLibrarian
4679/3/2026, 10:12:17 AM
Backup strategy for PZ lock clarity (#5877)BackupBeacon
79279/2/2026, 6:12:46 PM
Need help with guild motd moderation (#8646)DarashiaTrader
44029/2/2026, 12:13:39 PM
Raid schedule ideas: Cloudflare orange-cloud warning (#339)AnkrahmunScribe
71729/2/2026, 12:11:57 PM
Tutorial draft: house auction cron (#3108)Spellforge
4819/2/2026, 6:12:17 AM
Client module idea: daily reward streak (#6033)PortHopeGuide
71749/1/2026, 2:12:46 PM
How we fixed Cloudflare orange-cloud warning (#8802)TempleGuard
48189/1/2026, 8:13:39 AM
Economy design: NPC banking edge cases (#495)DepotClerk
74109/1/2026, 8:11:57 AM
Open discussion: protocol game feature flags (#3264)LatencyLlama
47409/1/2026, 2:12:17 AM
Performance tip: MySQL connection pooling (#6189)Bonebeast
76878/31/2026, 10:12:46 AM
Quest design for NPC banking edge cases (#8958)NpcScript
45608/31/2026, 4:13:39 AM
Map WIP: wheel of destiny stubs (#651)SpawnCurator
78108/31/2026, 4:11:57 AM
Guild war rules for Windows service wrappers (#3420)GrayBeachWatcher
46788/30/2026, 10:12:17 PM
Release notes: spawn density on desert (#6345)CanaryFork
78448/30/2026, 6:13:00 AM
Showcase: TFS 1.4/1.5 market offers (#807)CrystalServerOps
71188/30/2026, 12:11:57 AM
Anti-rollback notes: datapack migration 13.x (#3576)CarlinCourier
48108/29/2026, 6:12:17 PM
Looking for feedback on map sector compression (#6501)ProtocolFox
72698/29/2026, 2:13:00 AM
Best practice for blessings pricing (#963)VenoreVintner
75678/28/2026, 8:12:03 PM
Script review request: skull system tuning (#3732)OTCModule
4838/28/2026, 2:12:25 PM
Backup strategy for status.json player counts (#6657)AbDendrielScout
73448/27/2026, 10:13:00 PM
Raid schedule ideas: store inbox delivery (#1119)RemereBrush
74998/27/2026, 4:12:03 PM
Tutorial draft: prey analog design (#3888)SpritePixel
48108/27/2026, 10:12:25 AM
Client module idea: party shared exp (#6813)SHAVerifier
73798/26/2026, 6:13:00 PM
Economy design: Linux systemd unit (#1275)RaidTimer
75448/26/2026, 12:12:03 PM
Open discussion: depot inbox overflow (#4044)SvargrondRanger
41768/26/2026, 6:12:25 AM
Performance tip: boss lever cooldowns (#6969)LootLedger
79238/25/2026, 2:13:00 PM
Map WIP: canary vs TFS tradeoffs (#1431)YalaharArchivist
74778/25/2026, 8:12:03 AM
Guild war rules for custom outfits pipeline (#4200)VirusCheckBot
45418/25/2026, 2:12:25 AM
Release notes: OTC v8 minimap cache (#7125)ThaisInnkeep
77928/24/2026, 10:13:00 AM
Showcase: imbuement mockups (#1587)PatchNotes
76458/24/2026, 4:12:03 AM
Anti-rollback notes: Lua hotspot profiling (#4356)HouseDeed
44488/23/2026, 10:12:25 PM
Looking for feedback on exp stages config (#7281)Mapwright
75098/23/2026, 6:13:19 AM
Best practice for bestiary points economy (#1743)GuildBanker
72098/23/2026, 12:12:03 AM
Script review request: SHA-256 release signing (#4512)EdronLibrarian
46678/22/2026, 6:12:35 PM
Backup strategy for guild motd moderation (#7437)BackupBeacon
75458/22/2026, 2:13:19 AM
Raid schedule ideas: house auction cron (#1899)AnkrahmunScribe
77398/21/2026, 8:12:09 PM
Tutorial draft: PZ lock clarity (#4668)Spellforge
42598/21/2026, 2:12:35 PM
Client module idea: Cloudflare orange-cloud warning (#7593)PortHopeGuide
76518/20/2026, 10:13:19 PM
Economy design: protocol game feature flags (#2055)DepotClerk
7998/20/2026, 4:12:09 PM
Open discussion: daily reward streak (#4824)LatencyLlama
44688/20/2026, 10:12:35 AM