Forum/The Forgotten Server Development

The Forgotten Server Development

Deep TFS collaboration beyond GitHub issues — design debates and release planning.

232 topics · Page 3 of 6

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TopicRepliesViewsLast post
Performance tip: NPC banking edge cases (#7749)Bonebeast
72798/19/2026, 6:13:19 PM
Map WIP: Windows service wrappers (#2211)SpawnCurator
74238/19/2026, 12:12:09 PM
Guild war rules for MySQL connection pooling (#4980)GrayBeachWatcher
44168/19/2026, 6:12:35 AM
Release notes: wheel of destiny stubs (#7905)CanaryFork
78838/18/2026, 2:13:19 PM
Showcase: datapack migration 13.x (#2367)CrystalServerOps
78338/18/2026, 8:12:09 AM
Anti-rollback notes: spawn density on desert (#5136)CarlinCourier
48238/18/2026, 2:12:35 AM
Looking for feedback on TFS 1.4/1.5 market offers (#8061)ProtocolFox
73118/17/2026, 10:13:19 AM
Best practice for skull system tuning (#2523)VenoreVintner
77568/17/2026, 4:12:09 AM
Script review request: map sector compression (#5292)OTCModule
48478/16/2026, 10:12:35 PM
Discussion: decluttering combat pipelineDepotSorter
52898/16/2026, 3:19:03 PM
Backup strategy for blessings pricing (#8217)AbDendrielScout
76988/16/2026, 6:13:39 AM
Raid schedule ideas: prey analog design (#2679)RemereBrush
77228/16/2026, 12:12:09 AM
Tutorial draft: status.json player counts (#5448)SpritePixel
48308/15/2026, 6:12:46 PM
Client module idea: store inbox delivery (#8373)SHAVerifier
7428/15/2026, 2:13:39 AM
Economy design: depot inbox overflow (#2835)RaidTimer
7958/14/2026, 8:12:17 PM
Open discussion: party shared exp (#5604)SvargrondRanger
46438/14/2026, 2:12:46 PM
Need help with Linux systemd unit (#66)DatPacker
4608/14/2026, 8:11:57 AM
Performance tip: Linux systemd unit (#8529)LootLedger
7478/13/2026, 10:13:39 PM
Map WIP: custom outfits pipeline (#2991)YalaharArchivist
73158/13/2026, 4:12:17 PM
Guild war rules for boss lever cooldowns (#5760)VirusCheckBot
42088/13/2026, 10:12:46 AM
How we fixed canary vs TFS tradeoffs (#222)QuestBroker
43668/13/2026, 4:11:57 AM
Release notes: canary vs TFS tradeoffs (#8685)ThaisInnkeep
76998/12/2026, 6:13:39 PM
Showcase: Lua hotspot profiling (#3147)PatchNotes
71888/12/2026, 12:12:17 PM
Anti-rollback notes: OTC v8 minimap cache (#5916)HouseDeed
42828/12/2026, 6:12:46 AM
Quest design for imbuement mockups (#378)LibertyBayPilot
47798/12/2026, 12:11:57 AM
Looking for feedback on imbuement mockups (#8841)Mapwright
76338/11/2026, 2:13:39 PM
Best practice for SHA-256 release signing (#3303)GuildBanker
7758/11/2026, 8:12:17 AM
Script review request: exp stages config (#6072)EdronLibrarian
44268/11/2026, 2:12:46 AM
Hosting question: bestiary points economy (#534)RuneCartographer
49108/10/2026, 8:11:57 PM
Backup strategy for bestiary points economy (#8997)BackupBeacon
73368/10/2026, 10:13:39 AM
Raid schedule ideas: PZ lock clarity (#3459)AnkrahmunScribe
76248/10/2026, 4:12:17 AM
Tutorial draft: guild motd moderation (#6228)Spellforge
46798/9/2026, 10:12:46 PM
Security checklist: house auction cron (#690)AntiCheatOwl
4698/9/2026, 4:11:57 PM
Economy design: daily reward streak (#3615)DepotClerk
73738/9/2026, 12:12:25 AM
Open discussion: Cloudflare orange-cloud warning (#6384)LatencyLlama
42208/8/2026, 6:13:00 PM
Need help with protocol game feature flags (#846)DarashiaTrader
41518/8/2026, 12:11:57 PM
Map WIP: MySQL connection pooling (#3771)SpawnCurator
74678/7/2026, 8:12:25 PM
Guild war rules for NPC banking edge cases (#6540)GrayBeachWatcher
46418/7/2026, 2:13:00 PM
How we fixed Windows service wrappers (#1002)TempleGuard
46998/7/2026, 8:12:03 AM
Showcase: spawn density on desert (#3927)CrystalServerOps
76148/6/2026, 4:12:25 PM