At a glance
Quick facts
- Classification
- Weapons
- Identifiers
- 2 across 2 XML definitions
- Item ID reference
- 23719, 23802
- Defined attributes
- 5
- TFS loot sources
- 0
- Official loot mentions
- 0
- Source profile
- TFS 1.6
Scorcher in the hands of a player
Every item carries two stories: what the player sees and what the server executes. For Scorcher, the second story begins with 2 identifiers beginning with 23719, 2 source definitions, and Description, Range, Shoot Type, Weapon Type, and Weight.
Scorcher carries the promise of a stronger hit, but attack is only the first line of the decision. Handedness, skill type, range, defense, level gates, ammunition, speed rules, and elemental behavior shape how the weapon actually feels.
No indexed monster definition names Scorcher as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.
Scorcher identity and identifiers
Scorcher appears in the pinned item registry under 2 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.
| Item ID or range | Article | Variant attributes |
|---|---|---|
| 23719 | the | Description: It's warm to the touch.; Weight: 15.00 oz (1500 source units); Weapon Type: wand; Shoot Type: fire; Range: 3 |
| 23802 | the | Description: Ideal for young sorcerers to practise the ways of their magic. |
Attributes and mechanical meaning
Scorcher is classified here as weapons from its name and declared XML attributes. The XML entry establishes the identifiers and attributes shown here, while interaction behavior can also come from the binary item registry, movement events, actions, and server scripts. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.
| Attribute | Source value | Coverage |
|---|---|---|
| Description | It's warm to the touch. | Ideal for young sorcerers to practise the ways of their magic. | Defined on 2 source entries |
| Range | 3 | Defined on 1 source entries |
| Shoot Type | fire | Defined on 1 source entries |
| Weapon Type | wand | Defined on 1 source entries |
| Weight | 15.00 oz (1500 source units) | Defined on 1 source entries |
Acquisition and recorded loot sources
No monster XML file in the pinned profile lists Scorcher as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.
Progression, use, and comparison
Evaluate Scorcher against alternatives in the same weapons class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.
- Confirm the live item identifier before importing Scorcher into an editor, script, reward, or shop.
- Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
- Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
- Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.
Reference boundary and change control
A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Scorcher behavior.
Apply the guide
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Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.
