Bestiary & Monsterssource backed8 minute read

Many Face

Many Face is a current official Tibia creature-library profile with 30,000 hitpoints and 18,870 experience. This page records published strengths, weaknesses, status behavior, and named loot without inventing unpublished attack or drop-rate values.

Reference profileCurrent official Tibia creature-library reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
30,000
Experience
18,870
Speed
Not published
Race
manyfaces
Attacks
Exact cycle not published
Loot entries
2
Bestiary class
Official Library
Reference profile
Current official library
Official profile observed
2026-08-02

Reading the Many Face encounter

On paper, Many Face is 30,000 health and 18,870 experience. In a corridor, those numbers gain teeth through an attack cycle that the public library does not expose, no single movement flag that tells the whole encounter story, and the terrain around the spawn.

Many Face's clearest weakness lead is Death and Fire. With no additional positive elemental modifier recorded here, the practical hunt still turns on positioning, supply depth, neighboring creatures, and the target server's scripts rather than on one attractive damage label.

Many Face's official profile names crystal coins among its possible loot without publishing a probability. That is enough to identify a reward, but not enough to promise profit or calculate an expected return.

Many Face statistics and identity

Many Face is listed by the current official creature library with 30,000 hitpoints and 18,870 experience. The public library provides categorical strengths, weaknesses, status behavior, and named loot, but it does not publish movement speed, raw attack intervals, exact damage bounds, defense rolls, armor, spawn positions, or respawn intervals.

Many Face core statistics
StatisticValueInterpretation
Maximum health30,000Configured health pool
Base experience18,870Award before external multipliers
SpeedNot definedEngine movement-speed input
RaceNot definedCorpse and effect classification
Race IDNot definedBestiary or protocol reference when present
Maximum configured attack bound0Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints30,000Current official profile
Official-library experience18,870Current official profile

Behavior, targeting, and movement

The current official library publishes Many Face as a 30,000 hitpoint creature worth 18,870 experience. Its published weakness categories are Death, Fire. Its published strength categories are Holy, Ice. It is listed as resistant to paralysis. It is listed as able to perceive invisible creatures. The public library does not expose attack intervals, raw damage bounds, movement speed, target-change chance, spawn density, or respawn interval, so those values must come from a server-specific primary source.

Many Face behavior flags
FlagConfigured value
SummonableNo
ConvinceableNo
CanseeinvisibleYes

Attack cycle and combat pressure

The official Many Face library profile does not publish an exact attack cycle, raw minimum and maximum damage, range, area geometry, condition timing, or targeting logic. Those fields are intentionally marked as unpublished rather than estimated from anecdotes or another server's implementation.

Defense, elements, and immunities

The current official library identifies strong, weak, immune, and healing damage categories for Many Face but does not publish exact percentages. Those qualitative labels are preserved exactly as categories. Converting "strong" or "weak" into a made-up numeric modifier would create false precision, so percentage math requires a separate verified game or server source.

Many Face defensive profile
Defense layerValueMeaning
HolyStrongCurrent official library category; no percentage published
IceStrongCurrent official library category; no percentage published
DeathWeakCurrent official library category; no percentage published
FireWeakCurrent official library category; no percentage published

Complete configured loot table

The current official library names 2 possible Many Face loot items but does not publish exact drop probabilities or stack ranges. The names are useful acquisition evidence; they must not be converted into fabricated percentages. An Open Tibia implementation can use a different list or deliver rewards outside the corpse.

Many Face current official named loot
ItemOfficial evidenceProbability
crystal coinsNamed lootNo exact chance published
ultimate health potionsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Many Face must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Obtain attack-cycle and spawn data from the target server, then test the encounter under controlled conditions. Present a level recommendation only with that profile and evidence attached.

  • Confirm current health, experience, strength, weakness, immunity, and loot labels against the official creature profile.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Many FaceOfficial LibraryTibia monsters