Equipment & Itemssource backed6 minute read

Burnt scroll

Burnt scroll is documented as documents and readable objects across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Classification
Documents and readable objects
Identifiers
1 across 1 XML definitions
Item ID reference
2239
Defined attributes
1
TFS loot sources
2
Official loot mentions
2
Source profile
TFS 1.6

Burnt scroll in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Burnt scroll, the second story begins with item ID 2239, 1 source definition, and Weight.

Burnt scroll may carry little combat power, yet readable objects often hold the world's quieter memory: instructions, clues, jokes, lore, or a quest state hidden behind an action script.

Hellfire Fighter is the clearest configured acquisition lead for Burnt scroll in this profile, with a base roll of 50.00% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Burnt scroll identity and identifiers

Burnt scroll appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Burnt scroll source variants
Item ID or rangeArticleVariant attributes
2239aWeight: 0.40 oz (40 source units)

Attributes and mechanical meaning

Burnt scroll is classified here as documents and readable objects from its name and declared XML attributes. The XML entry establishes the identifiers and attributes shown here, while interaction behavior can also come from the binary item registry, movement events, actions, and server scripts. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Burnt scroll normalized attributes
AttributeSource valueCoverage
Weight0.40 oz (40 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Burnt scroll is referenced by 2 configured TFS monster loot entries and 2 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Burnt scroll monster loot references
MonsterBase chanceMaximum countSource units
Hellfire Fighter50.00%150000/100,000
Guardian Of Tales37.95%137948/100,000
Burnt scroll current official loot mentions
CreatureEvidenceDrop chance
Guardian Of TalesNamed by the official creature libraryNo probability published
Hellfire FighterNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Burnt scroll against alternatives in the same documents and readable objects class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Burnt scroll into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Burnt scroll behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

burnt scrollTFS 1.6Documents and readable objects