At a glance
Quick facts
- Classification
- Equipment
- Identifiers
- 4 across 4 XML definitions
- Item ID reference
- 9948, 9949, 9953, 9954
- Defined attributes
- 6
- TFS loot sources
- 1
- Official loot mentions
- 0
- Source profile
- TFS 1.6
Dracoyle statue in the hands of a player
Dracoyle statue may occupy a single square in a backpack, but its source identity is wider: 4 identifiers beginning with 9948, 4 XML definitions, and 6 declared attribute families.
Dracoyle statue earns an equipment slot only when its whole trade-off makes sense. A headline statistic matters, but so do weight, restrictions, secondary modifiers, loss risk, and the alternatives displaced by equipping it.
Hellspawn is the clearest configured acquisition lead for Dracoyle statue in this profile, with a base roll of 0.071% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.
Dracoyle statue identity and identifiers
Dracoyle statue appears in the pinned item registry under 4 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.
| Item ID or range | Article | Variant attributes |
|---|---|---|
| 9948 | a | Slot Type: ammo; Description: This rare treasure is said to protect its owner from misery and curses.; Weight: 15.00 oz (1500 source units); Rotate To: 9953; Duration: 604800; Decay To: 9949 |
| 9949 | a | Slot Type: ammo; Description: This rare treasure can be charged with an enchanted emerald.; Weight: 15.00 oz (1500 source units); Rotate To: 9954 |
| 9953 | a | Slot Type: ammo; Description: This rare treasure is said to protect its owner from misery and curses.; Weight: 15.00 oz (1500 source units); Rotate To: 9948; Duration: 604800; Decay To: 9954 |
| 9954 | a | Slot Type: ammo; Description: This rare treasure can be charged with an enchanted emerald.; Weight: 15.00 oz (1500 source units); Rotate To: 9949 |
Attributes and mechanical meaning
Dracoyle statue is classified here as equipment from its name and declared XML attributes. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.
| Attribute | Source value | Coverage |
|---|---|---|
| Decay To | 9949 | 9954 | Defined on 2 source entries |
| Description | This rare treasure is said to protect its owner from misery and curses. | This rare treasure can be charged with an enchanted emerald. | Defined on 4 source entries |
| Duration | 604800 | Defined on 2 source entries |
| Rotate To | 9953 | 9954 | 9948 | 9949 | Defined on 4 source entries |
| Slot Type | ammo | Defined on 4 source entries |
| Weight | 15.00 oz (1500 source units) | Defined on 4 source entries |
Acquisition and recorded loot sources
Dracoyle statue is referenced by 1 configured TFS monster loot entry and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.
| Monster | Base chance | Maximum count | Source units |
|---|---|---|---|
| Hellspawn | 0.071% | 1 | 71/100,000 |
Progression, use, and comparison
Evaluate Dracoyle statue against alternatives in the same equipment class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.
- Confirm the live item identifier before importing Dracoyle statue into an editor, script, reward, or shop.
- Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
- Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
- Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.
Reference boundary and change control
A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Dracoyle statue behavior.
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