Equipment & Itemssource backed6 minute read

Lump of earth

Lump of earth is documented as map and world objects across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence6 primary references

At a glance

Quick facts

Classification
Map and world objects
Identifiers
1 across 1 XML definitions
Item ID reference
11222
Defined attributes
1
TFS loot sources
7
Official loot mentions
5
Source profile
TFS 1.6

Lump of earth in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Lump of earth, the second story begins with item ID 11222, 1 source definition, and Weight.

Lump of earth belongs to the scenery and machinery of the world. Placement, tile flags, movement permissions, decay, and scripted interaction give it meaning that a backpack tooltip cannot capture.

Jagged Earth Elemental is the clearest configured acquisition lead for Lump of earth in this profile, with a base roll of 48.63% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Lump of earth identity and identifiers

Lump of earth appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Lump of earth source variants
Item ID or rangeArticleVariant attributes
11222aWeight: 1.16 oz (116 source units)

Attributes and mechanical meaning

Lump of earth is classified here as map and world objects from its name and declared XML attributes. This is primarily a world or map object, so placement, movement, use, and decay behavior depend on map flags and server scripts in addition to this XML entry. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Lump of earth normalized attributes
AttributeSource valueCoverage
Weight1.16 oz (116 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Lump of earth is referenced by 7 configured TFS monster loot entries and 5 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Lump of earth monster loot references
MonsterBase chanceMaximum countSource units
Jagged Earth Elemental48.63%148625/100,000
Massive Earth Elemental40.68%140680/100,000
Earth Overlord33.33%133333/100,000
Clay Guardian25.00%125000/100,000
Earth Elemental20.46%120460/100,000
Brimstone Bug20.00%120000/100,000
Drillworm15.05%115049/100,000
Lump of earth current official loot mentions
CreatureEvidenceDrop chance
Brimstone BugNamed by the official creature libraryNo probability published
Clay GuardianNamed by the official creature libraryNo probability published
DrillwormNamed by the official creature libraryNo probability published
Earth ElementalNamed by the official creature libraryNo probability published
Massive Earth ElementalNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Lump of earth against alternatives in the same map and world objects class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Lump of earth into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Lump of earth behavior.

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Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

lump of earthTFS 1.6Map and world objects