Equipment & Itemssource backed6 minute read

Shroud of despair

Shroud of despair is documented as armor across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Armor
Identifiers
1 across 1 XML definitions
Item ID reference
25413
Defined attributes
4
TFS loot sources
0
Official loot mentions
0
Source profile
TFS 1.6

Shroud of despair in the hands of a player

Shroud of despair may occupy a single square in a backpack, but its source identity is wider: item ID 25413, 1 XML definition, and 4 declared attribute families.

Shroud of despair sits in a category where one armor value can dominate the conversation. A useful comparison also weighs slot competition, weight, elemental modifiers, vocation gates, and any upgrade layer the target server adds.

No indexed monster definition names Shroud of despair as direct corpse loot. The silence is useful because it narrows the next search to quests, NPC trades, map rewards, crafting, events, stores, and action scripts instead of encouraging an invented hunting route.

Shroud of despair identity and identifiers

Shroud of despair appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Shroud of despair source variants
Item ID or rangeArticleVariant attributes
25413aArmor: 7; Absorb Percent Death: 3; Weight: 34.00 oz (3400 source units); Slot Type: head

Attributes and mechanical meaning

Shroud of despair is classified here as armor from its name and declared XML attributes. Its armor value contributes to the random armor block produced by the equipped armor slots. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Shroud of despair normalized attributes
AttributeSource valueCoverage
Absorb Percent Death3Defined on 1 source entry
Armor7Defined on 1 source entry
Slot TypeheadDefined on 1 source entry
Weight34.00 oz (3400 source units)Defined on 1 source entry

Acquisition and recorded loot sources

No monster XML file in the pinned profile lists Shroud of despair as direct loot. That does not establish that the item is unobtainable. It may be awarded by a quest, NPC trade, map placement, reward chest, crafting system, action script, event, store, or custom content module. A server-specific guide should name one of those primary acquisition sources before presenting a method as verified.

Progression, use, and comparison

Evaluate Shroud of despair against alternatives in the same armor class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Shroud of despair into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Shroud of despair behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

shroud of despairTFS 1.6Armor