Equipment & Itemssource backed6 minute read

Spear

Spear is documented as weapons across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence6 primary references

At a glance

Quick facts

Classification
Weapons
Identifiers
1 across 1 XML definitions
Item ID reference
2389
Defined attributes
6
TFS loot sources
12
Official loot mentions
10
Source profile
TFS 1.6

Spear in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Spear, the second story begins with item ID 2389, 1 source definition, and Attack, Max Hit Chance, Range, Shoot Type, and Weapon Type.

Spear carries the promise of a stronger hit, but attack is only the first line of the decision. Handedness, skill type, range, defense, level gates, ammunition, speed rules, and elemental behavior shape how the weapon actually feels.

Valkyrie is the clearest configured acquisition lead for Spear in this profile, with a base roll of 55.00% and a maximum stack of 3. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Spear identity and identifiers

Spear appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Spear source variants
Item ID or rangeArticleVariant attributes
2389aWeight: 20.00 oz (2000 source units); Attack: 25; Weapon Type: distance; Shoot Type: spear; Max Hit Chance: 76; Range: 3

Attributes and mechanical meaning

Spear is classified here as weapons from its name and declared XML attributes. Its attack value participates in weapon damage calculations when the deployed server preserves this item definition. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Spear normalized attributes
AttributeSource valueCoverage
Attack25Defined on 1 source entry
Max Hit Chance76Defined on 1 source entry
Range3Defined on 1 source entry
Shoot TypespearDefined on 1 source entry
Weapon TypedistanceDefined on 1 source entry
Weight20.00 oz (2000 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Spear is referenced by 12 configured TFS monster loot entries and 10 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Spear monster loot references
MonsterBase chanceMaximum countSource units
Valkyrie55.00%355000/100,000
Black Knight29.43%329429/100,000
Troll Champion25.08%125082/100,000
Frost Troll20.34%120343/100,000
Island Troll20.01%120007/100,000
Orc Spearman17.91%117907/100,000
Swamp Troll13.00%113000/100,000
Troll13.00%112998/100,000
Lizard Sentinel10.10%310100/100,000
Orc Shaman5.17%15170/100,000
Pirate Marauder5.14%25140/100,000
Big Boss Trolliver2.00%22000/100,000
Spear current official loot mentions
CreatureEvidenceDrop chance
Black KnightNamed by the official creature libraryNo probability published
Frost TrollNamed by the official creature libraryNo probability published
Island TrollNamed by the official creature libraryNo probability published
Lizard HenchmanNamed by the official creature libraryNo probability published
Lizard SentinelNamed by the official creature libraryNo probability published
Orc SpearmanNamed by the official creature libraryNo probability published
Swamp TrollNamed by the official creature libraryNo probability published
TrollNamed by the official creature libraryNo probability published
Troll ChampionNamed by the official creature libraryNo probability published
ValkyrieNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Spear against alternatives in the same weapons class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Spear into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Spear behavior.

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Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

spearTFS 1.6Weapons