Bestiary & Monsterssource backed8 minute read

Bane Bringer

Bane Bringer is a TFS 1.6 creature profile with 2,500 health, 400 experience, 1 configured attacks, and 2 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
2,500
Experience
400
Speed
260
Race
undead
Attacks
1
Loot entries
2
Bestiary class
Plant
Reference profile
TFS 1.6

Reading the Bane Bringer encounter

Bane Bringer tells its story in pressure and reward: 2,500 health to overcome, 400 base experience to earn, and 1 configured attack entry and a largest raw XML bound of 150 to read before the first pull.

Bane Bringer's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Holy, Death, Fire, Energy, Ice, and Earth, while Physical carries positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

dry piece of wood has the strongest configured loot roll on Bane Bringer's TFS table at 100.00%, with up to 1 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Bane Bringer statistics and identity

Bane Bringer is defined with 2,500 maximum health, 400 base experience, and speed 260 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Bane Bringer core statistics
StatisticValueInterpretation
Maximum health2,500Configured health pool
Base experience400Award before external multipliers
Speed260Engine movement-speed input
RaceundeadCorpse and effect classification
Race ID679Bestiary or protocol reference when present
Maximum configured attack bound150Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Bane Bringer is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Holy, Death, Fire, Energy, Ice, Earth in this profile. Positive element modifiers reduce incoming Physical damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Bane Bringer behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableNo
ConvinceableNo
PushableNo
CanpushitemsYes
CanpushcreaturesYes
TargetdistanceYes
Staticattack90
RunonhealthNo

Attack cycle and combat pressure

Bane Bringer has 1 attack entry in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Bane Bringer configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-150Adjacent or script-definedNo extra XML effect attribute

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Bane Bringer defensive profile
Defense layerValueMeaning
Armor50Base defense profile
Holy-50%Vulnerability
Death-90%Vulnerability
Fire-80%Vulnerability
Energy-80%Vulnerability
Ice-80%Vulnerability
Earth-80%Vulnerability
Physical10%Resistance
InvisibleImmuneCondition or damage immunity

Complete configured loot table

Bane Bringer contains 2 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Bane Bringer loot
ItemItem IDBase chanceMaximum count
Item 2250225014.29%96
dry piece of woodScript-defined100.00%1

Hunting plan and server verification

A safe hunting recommendation for Bane Bringer must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Bane BringerPlantundead