Bestiary & Monsterssource backed9 minute read

Deepling Warrior

Deepling Warrior is a TFS 1.6 creature profile with 1,600 health, 1,500 experience, 2 configured attacks, and 16 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
1,600
Experience
1,500
Speed
210
Race
blood
Attacks
2
Loot entries
16
Bestiary class
Aquatic
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Deepling Warrior encounter

On paper, Deepling Warrior is 1,600 health and 1,500 experience. In a corridor, those numbers gain teeth through 2 configured attack entries and a largest raw XML bound of 300, a flee threshold of 30 health, and the terrain around the spawn.

Deepling Warrior's clearest weakness lead is Earth and Energy. With no additional positive elemental modifier recorded here, the practical hunt still turns on positioning, supply depth, neighboring creatures, and the target server's scripts rather than on one attractive damage label.

gold coin has the strongest configured loot roll on Deepling Warrior's TFS table at 60.00%, with up to 100 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Deepling Warrior statistics and identity

Deepling Warrior is defined with 1,600 maximum health, 1,500 base experience, and speed 210 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 1,600 hitpoints and 1,500, so differences remain visible instead of being silently merged.

Deepling Warrior core statistics
StatisticValueInterpretation
Maximum health1,600Configured health pool
Base experience1,500Award before external multipliers
Speed210Engine movement-speed input
RacebloodCorpse and effect classification
Race ID769Bestiary or protocol reference when present
Maximum configured attack bound300Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints1,600Current official profile
Official-library experience1,500Current official profile

Behavior, targeting, and movement

Deepling Warrior is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. It begins trying to flee below 30 health, which can lengthen the final portion of a kill if paths remain open. Negative element modifiers identify increased incoming damage from Earth, Energy in this profile. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Deepling Warrior behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableNo
ConvinceableNo
PushableYes
CanpushitemsYes
CanpushcreaturesYes
TargetdistanceYes
Staticattack70
Runonhealth30
CanwalkonenergyNo
CanwalkonpoisonNo

Attack cycle and combat pressure

Deepling Warrior has 2 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Deepling Warrior configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-300Adjacent or script-definedNo extra XML effect attribute
Physical20% per 2 seconds0-2907Shoot Effect: whirlwindaxe

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Deepling Warrior defensive profile
Defense layerValueMeaning
Armor25Base defense profile
Earth-20%Vulnerability
Energy-10%Vulnerability
InvisibleImmuneCondition or damage immunity
FireImmuneCondition or damage immunity
IceImmuneCondition or damage immunity
DrownImmuneCondition or damage immunity
DeathStrongCurrent official library category; no percentage published
EarthWeakCurrent official library category; no percentage published
EnergyWeakCurrent official library category; no percentage published
FireImmuneCurrent official library category
IceImmuneCurrent official library category

Complete configured loot table

Deepling Warrior contains 16 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Deepling Warrior loot
ItemItem IDBase chanceMaximum count
gold coinScript-defined60.00%100
gold coinScript-defined60.00%80
small emeraldScript-defined2.85%1
life ringScript-defined2.94%1
fish finScript-defined0.961%1
great mana potionScript-defined9.09%1
great health potionScript-defined11.11%1
heavy tridentScript-defined1.03%1
eye of a deeplingScript-defined0.574%1
deepling wartsScript-defined10.00%1
deeptagsScript-defined14.29%1
warrior's axeScript-defined0.534%1
deepling ridgeScript-defined11.11%1
warrior's shieldScript-defined0.684%1
deepling filetScript-defined14.29%1
vortex boltScript-defined3.57%5
Deepling Warrior current official named loot
ItemOfficial evidenceProbability
deepling filetsNamed lootNo exact chance published
deepling ridgesNamed lootNo exact chance published
deepling wartsNamed lootNo exact chance published
deeptagsNamed lootNo exact chance published
gold coinsNamed lootNo exact chance published
great health potionsNamed lootNo exact chance published
great mana potionsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Deepling Warrior must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Deepling WarriorAquaticblood