Equipment & Itemssource backed7 minute read

Life ring

Life ring is documented as equipment across 2 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Equipment
Identifiers
2 across 2 XML definitions
Item ID reference
2168, 2205
Defined attributes
14
TFS loot sources
36
Official loot mentions
0
Source profile
TFS 1.6

Life ring in the hands of a player

An item name is only the surface. Beneath Life ring sit 2 identifiers beginning with 2168, a equipment classification, and 14 declared attribute families: Decay To, Duration, Health Gain, Health Ticks, and Mana Gain.

Life ring earns an equipment slot only when its whole trade-off makes sense. A headline statistic matters, but so do weight, restrictions, secondary modifiers, loss risk, and the alternatives displaced by equipping it.

The Snapper is the clearest configured acquisition lead for Life ring in this profile, with a base roll of 100.00% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Life ring identity and identifiers

Life ring appears in the pinned item registry under 2 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Life ring source variants
Item ID or rangeArticleVariant attributes
2168aWeight: 0.80 oz (80 source units); Slot Type: ring; Transform Equip To: 2205; Stopduration: Yes; Showduration: Yes; Supply: Yes
2205aWeight: 0.80 oz (80 source units); Slot Type: ring; Decay To: No; Transform De Equip To: 2168; Duration: 1200; Health Gain: 2; Health Ticks: 6000; Mana Gain: 8; Mana Ticks: 6000; Showduration: Yes; Showattributes: Yes

Attributes and mechanical meaning

Life ring is classified here as equipment from its name and declared XML attributes. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Life ring normalized attributes
AttributeSource valueCoverage
Decay ToNoDefined on 1 source entries
Duration1200Defined on 1 source entries
Health Gain2Defined on 1 source entries
Health Ticks6000Defined on 1 source entries
Mana Gain8Defined on 1 source entries
Mana Ticks6000Defined on 1 source entries
ShowattributesYesDefined on 1 source entries
ShowdurationYesDefined on 2 source entries
Slot TyperingDefined on 2 source entries
StopdurationYesDefined on 1 source entries
SupplyYesDefined on 1 source entries
Transform De Equip To2168Defined on 1 source entries
Transform Equip To2205Defined on 1 source entries
Weight0.80 oz (80 source units)Defined on 2 source entries

Acquisition and recorded loot sources

Life ring is referenced by 36 configured TFS monster loot entries and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Life ring monster loot references
MonsterBase chanceMaximum countSource units
The Snapper100.00%1100000/100,000
Crawler50.00%150000/100,000
Groam50.00%150000/100,000
Zushuka42.00%142000/100,000
The Lord Of The Lice33.33%133333/100,000
Midnight Panther12.50%112500/100,000
Zomba12.50%112500/100,000
The Noxious Spawn12.33%112329/100,000
Madareth9.26%19259/100,000
Deepworm8.35%18353/100,000
Neutral Deepling Warrior7.69%17692/100,000
Gaz'haragoth7.14%17143/100,000
Mahrdis6.75%16752/100,000
Serpent Spawn6.06%16058/100,000
Mutated Tiger5.58%15580/100,000
Deepling Elite5.36%15360/100,000
Choking Fear4.20%14200/100,000
Deepling Master Librarian3.20%13200/100,000
Deepling Warrior2.94%12941/100,000
Deepling Spellsinger2.44%12439/100,000
Deathling Spellsinger2.16%12156/100,000
Deepling Scout2.13%12127/100,000
Renegade Quara Hydromancer1.96%11961/100,000
Omnivora1.79%11790/100,000
Rot Elemental1.63%11630/100,000
Massive Water Elemental1.00%11000/100,000
Zombie0.960%1960/100,000
Water Elemental0.930%1930/100,000
Lizard Dragon Priest0.770%1770/100,000
Metal Gargoyle0.750%1750/100,000
Acolyte of the Cult0.560%1560/100,000
Barbarian Skullhunter0.240%1240/100,000
Barbarian Headsplitter0.228%1228/100,000
Lizard Snakecharmer0.190%1190/100,000
Ghoul0.181%1181/100,000
Undead Prospector0.135%1135/100,000

Progression, use, and comparison

Evaluate Life ring against alternatives in the same equipment class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Life ring into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Life ring behavior.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

life ringTFS 1.6Equipment