Bestiary & Monsterssource backed8 minute read

Mozradek

Mozradek is a TFS 1.6 creature profile with 28,000 health, 21,000 experience, 4 configured attacks, and 5 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
28,000
Experience
21,000
Speed
210
Race
fire
Attacks
4
Loot entries
5
Bestiary class
Not classified
Reference profile
TFS 1.6

Reading the Mozradek encounter

On paper, Mozradek is 28,000 health and 21,000 experience. In a corridor, those numbers gain teeth through 4 configured attack entries and a largest raw XML bound of 600, no single movement flag that tells the whole encounter story, and the terrain around the spawn.

Mozradek's clearest weakness lead is no published elemental weakness. With no additional positive elemental modifier recorded here, the practical hunt still turns on positioning, supply depth, neighboring creatures, and the target server's scripts rather than on one attractive damage label.

red gem has the strongest configured loot roll on Mozradek's TFS table at 85.29%, with up to 1 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Mozradek statistics and identity

Mozradek is defined with 28,000 maximum health, 21,000 base experience, and speed 210 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Mozradek core statistics
StatisticValueInterpretation
Maximum health28,000Configured health pool
Base experience21,000Award before external multipliers
Speed210Engine movement-speed input
RacefireCorpse and effect classification
Race IDNot definedBestiary or protocol reference when present
Maximum configured attack bound600Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Mozradek is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Mozradek behavior flags
FlagConfigured value
AttackableYes
HostileYes
SummonableNo
ConvinceableNo
IllusionableNo
IsbossYes
IgnorespawnblockNo
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyYes
CanwalkonfireYes
CanwalkonpoisonYes

Attack cycle and combat pressure

Mozradek has 4 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Mozradek configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-600Adjacent or script-definedNo extra XML effect attribute
Fire20% per 2 seconds400-5504Area Effect: firearea
Death16% per 2 seconds450-6007Shoot Effect: suddendeath; Area Effect: mortarea
Fire14% per 2 seconds450-5007Shoot Effect: fire; Area Effect: explosion

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Mozradek defensive profile
Defense layerValueMeaning
Armor10Base defense profile
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity

Complete configured loot table

Mozradek contains 5 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Mozradek loot
ItemItem IDBase chanceMaximum count
red gem215685.29%1
golden mask339808.82%1
sea horse figurine339792.94%1
enchanted theurgic amulet330581.47%1
winged boots342731.47%1

Hunting plan and server verification

A safe hunting recommendation for Mozradek must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

MozradekTFS 1.6 monstersfire