Bestiary & Monsterssource backed10 minute read

Werebadger

Werebadger is a TFS 1.6 creature profile with 1,700 health, 1,600 experience, 4 configured attacks, and 19 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
1,700
Experience
1,600
Speed
260
Race
blood
Attacks
4
Loot entries
19
Bestiary class
Lycanthrope
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Werebadger encounter

Werebadger tells its story in pressure and reward: 1,700 health to overcome, 1,600 base experience to earn, and 4 configured attack entries and a largest raw XML bound of 170 to read before the first pull.

Werebadger's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Fire, Ice, and Holy, while Physical, Energy, Earth, and Death carry positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

platinum coin has the strongest configured loot roll on Werebadger's TFS table at 100.00%, with up to 3 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Werebadger statistics and identity

Werebadger is defined with 1,700 maximum health, 1,600 base experience, and speed 260 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 1,700 hitpoints and 1,600, so differences remain visible instead of being silently merged.

Werebadger core statistics
StatisticValueInterpretation
Maximum health1,700Configured health pool
Base experience1,600Award before external multipliers
Speed260Engine movement-speed input
RacebloodCorpse and effect classification
Race ID1144Bestiary or protocol reference when present
Maximum configured attack bound170Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints1,700Current official profile
Official-library experience1,600Current official profile

Behavior, targeting, and movement

Werebadger is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. The definition includes 1 summon rule entry, so target count and tile control can change during the encounter. Negative element modifiers identify increased incoming damage from Fire, Ice, Holy in this profile. Positive element modifiers reduce incoming Physical, Energy, Earth, Death damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Werebadger behavior flags
FlagConfigured value
AttackableYes
HostileYes
SummonableNo
ConvinceableNo
IllusionableNo
IsbossNo
IgnorespawnblockNo
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyYes
CanwalkonfireNo
CanwalkonpoisonYes
Werebadger summon rules
SummonChanceIntervalLimit
Badger25%2 secondsDefinition-wide limit

Attack cycle and combat pressure

Werebadger has 4 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Werebadger configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-170Adjacent or script-definedNo extra XML effect attribute
Lifedrain20% per 2 seconds21-1507Shoot Effect: earth; Area Effect: carniphila
Earth15% per 2 seconds10-1008Area Effect: carniphila
Speed20% per 4 seconds0-07Area Effect: poff

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Werebadger defensive profile
Defense layerValueMeaning
Armor31Base defense profile
Physical5%Resistance
Energy10%Resistance
Earth50%Resistance
Fire-5%Vulnerability
Ice-5%Vulnerability
Holy-5%Vulnerability
Death40%Resistance
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity
DeathStrongCurrent official library category; no percentage published
EarthStrongCurrent official library category; no percentage published
EnergyStrongCurrent official library category; no percentage published
PhysicalStrongCurrent official library category; no percentage published
FireWeakCurrent official library category; no percentage published
HolyWeakCurrent official library category; no percentage published
IceWeakCurrent official library category; no percentage published

Complete configured loot table

Werebadger contains 19 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Werebadger loot
ItemItem IDBase chanceMaximum count
platinum coin2152100.00%3
gold coin214880.74%75
beetroot884525.43%1
werebadger claws2470715.07%1
werebadger skull2471114.13%1
brown mushroom27897.47%1
mana potion76205.23%1
troll green28055.10%1
strong mana potion75893.82%1
great mana potion75902.03%1
moonlight crystals247391.99%1
small enchanted amethyst77621.64%2
ring of healing22140.956%1
badger boots247420.882%1
werewolf amulet247160.625%1
platinum amulet21710.551%1
underworld rod89100.392%1
wand of voodoo89220.380%1
werebadger trophy247570.306%1
Werebadger current official named loot
ItemOfficial evidenceProbability
beetrootsNamed lootNo exact chance published
gold coinsNamed lootNo exact chance published
platinum coinsNamed lootNo exact chance published
werebadger clawsNamed lootNo exact chance published
werebadger skullsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Werebadger must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

WerebadgerLycanthropeblood