Equipment & Itemssource backed6 minute read

Rift shield

Rift shield is documented as shields across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Shields
Identifiers
1 across 1 XML definitions
Item ID reference
25382
Defined attributes
3
TFS loot sources
4
Official loot mentions
0
Source profile
TFS 1.6

Rift shield in the hands of a player

An item name is only the surface. Beneath Rift shield sit item ID 25382, a shields classification, and 3 declared attribute families: Defense, Weapon Type, and Weight.

Rift shield invites a simple defense comparison, but the useful question is situational: what is held in the other hand, which combat formula is active, and what offensive or utility option is surrendered for protection?

The Scourge Of Oblivion is the clearest configured acquisition lead for Rift shield in this profile, with a base roll of 8.11% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Rift shield identity and identifiers

Rift shield appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Rift shield source variants
Item ID or rangeArticleVariant attributes
25382aDefense: 37; Weapon Type: shield; Weight: 65.00 oz (6500 source units)

Attributes and mechanical meaning

Rift shield is classified here as shields from its name and declared XML attributes. Its defense value contributes to the equipped weapon or shield defense calculation defined by the active engine. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Rift shield normalized attributes
AttributeSource valueCoverage
Defense37Defined on 1 source entry
Weapon TypeshieldDefined on 1 source entry
Weight65.00 oz (6500 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Rift shield is referenced by 4 configured TFS monster loot entries and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Rift shield monster loot references
MonsterBase chanceMaximum countSource units
The Scourge Of Oblivion8.11%18108/100,000
Grimeleech0.346%1346/100,000
Vexclaw0.326%1326/100,000
Hellflayer0.253%1253/100,000

Progression, use, and comparison

Evaluate Rift shield against alternatives in the same shields class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Rift shield into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Rift shield behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

rift shieldTFS 1.6Shields