Bestiary & Monsterssource backed10 minute read

Draken Elite

Draken Elite is a TFS 1.6 creature profile with 5,550 health, 4,200 experience, 6 configured attacks, and 23 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
5,550
Experience
4,200
Speed
250
Race
blood
Attacks
6
Loot entries
23
Bestiary class
Dragon
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Draken Elite encounter

Before a player meets Draken Elite on the map, the source profile already sketches the encounter: 5,550 health, 4,200 experience, 6 configured attack entries and a largest raw XML bound of 550, and no single movement flag that tells the whole encounter story.

Draken Elite's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is no published elemental weakness, while Holy, Death, and Energy carry positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

platinum coin has the strongest configured loot roll on Draken Elite's TFS table at 50.36%, with up to 8 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Draken Elite statistics and identity

Draken Elite is defined with 5,550 maximum health, 4,200 base experience, and speed 250 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 5,550 hitpoints and 4,750, so differences remain visible instead of being silently merged.

Draken Elite core statistics
StatisticValueInterpretation
Maximum health5,550Configured health pool
Base experience4,200Award before external multipliers
Speed250Engine movement-speed input
RacebloodCorpse and effect classification
Race ID672Bestiary or protocol reference when present
Maximum configured attack bound550Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints5,550Current official profile
Official-library experience4,750Current official profile

Behavior, targeting, and movement

Draken Elite is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Positive element modifiers reduce incoming Holy, Death, Energy damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Draken Elite behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableYes
ConvinceableNo
PushableNo
CanpushitemsYes
CanpushcreaturesNo
TargetdistanceYes
Staticattack90
RunonhealthNo

Attack cycle and combat pressure

Draken Elite has 6 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Draken Elite configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-354Adjacent or script-definedNo extra XML effect attribute
Fire10% per 2 seconds240-5504Area Effect: explosion
Fire15% per 2 seconds200-3007Shoot Effect: fire; Area Effect: firearea
Earth15% per 2 seconds280-4104Area Effect: poff
Monster Soulfire10% per 2 seconds0-0Adjacent or script-definedNo extra XML effect attribute
Poisoncondition10% per 2 seconds250-3207Shoot Effect: poison

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Draken Elite defensive profile
Defense layerValueMeaning
Armor45Base defense profile
Holy30%Resistance
Death30%Resistance
Energy40%Resistance
FireImmuneCondition or damage immunity
EarthImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DeathStrongCurrent official library category; no percentage published
EnergyStrongCurrent official library category; no percentage published
HolyStrongCurrent official library category; no percentage published
EarthImmuneCurrent official library category
FireImmuneCurrent official library category

Complete configured loot table

Draken Elite contains 23 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Draken Elite loot
ItemItem IDBase chanceMaximum count
small diamondScript-defined2.44%4
gold coinScript-defined50.00%100
gold coinScript-defined47.00%100
platinum coinScript-defined50.36%8
meatScript-defined30.18%1
magic sulphurScript-defined2.10%1
assassin daggerScript-defined0.980%1
great mana potionScript-defined9.34%3
ultimate health potionScript-defined9.25%3
Zaoan armorScript-defined0.490%1
Zaoan helmetScript-defined0.150%1
Zaoan legsScript-defined0.770%1
Zaoan swordScript-defined0.490%1
elite draken mailScript-defined0.110%1
twiceslicerScript-defined0.910%1
draken sulphurScript-defined7.60%1
draken wristbandsScript-defined14.03%1
broken draken mailScript-defined16.93%1
broken slicerScript-defined24.67%1
cobra crownScript-defined0.010%1
draken bootsScript-defined0.600%1
snake god's wristguardScript-defined0.080%1
blade of corruptionScript-defined0.020%1
Draken Elite current official named loot
ItemOfficial evidenceProbability
broken draken mailsNamed lootNo exact chance published
broken slicersNamed lootNo exact chance published
draken wristbandsNamed lootNo exact chance published
gold coinsNamed lootNo exact chance published
meatNamed lootNo exact chance published
platinum coinsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Draken Elite must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Draken EliteDragonblood