Bestiary & Monsterssource backed9 minute read

Dworc Voodoomaster

Dworc Voodoomaster is a TFS 1.6 creature profile with 80 health, 55 experience, 7 configured attacks, and 11 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
80
Experience
55
Speed
150
Race
blood
Attacks
7
Loot entries
11
Bestiary class
Humanoid
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Dworc Voodoomaster encounter

A bestiary number becomes meaningful only when it changes a decision. Dworc Voodoomaster brings 80 health, 55 base experience, 7 configured attack entries and a largest raw XML bound of 40, and a preferred target distance of 4.

Dworc Voodoomaster's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Fire, Death, and Ice, while Holy carries positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

gold coin has the strongest configured loot roll on Dworc Voodoomaster's TFS table at 74.83%, with up to 17 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Dworc Voodoomaster statistics and identity

Dworc Voodoomaster is defined with 80 maximum health, 55 base experience, and speed 150 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 80 hitpoints and 55, so differences remain visible instead of being silently merged.

Dworc Voodoomaster core statistics
StatisticValueInterpretation
Maximum health80Configured health pool
Base experience55Award before external multipliers
Speed150Engine movement-speed input
RacebloodCorpse and effect classification
Race ID214Bestiary or protocol reference when present
Maximum configured attack bound40Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints80Current official profile
Official-library experience55Current official profile

Behavior, targeting, and movement

Dworc Voodoomaster is configured as hostile and can enter combat without player initiation. Its target-distance setting is 4, so positioning and line-of-sight control matter more than they do against a purely adjacent attacker. It begins trying to flee below 15 health, which can lengthen the final portion of a kill if paths remain open. Negative element modifiers identify increased incoming damage from Fire, Death, Ice in this profile. Positive element modifiers reduce incoming Holy damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Dworc Voodoomaster behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableYes
ConvinceableNo
PushableYes
CanpushitemsNo
CanpushcreaturesNo
Targetdistance4
Staticattack80
Runonhealth15
CanwalkonenergyNo
CanwalkonfireNo

Attack cycle and combat pressure

Dworc Voodoomaster has 7 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Dworc Voodoomaster configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-20Adjacent or script-definedNo extra XML effect attribute
Lifedrain10% per 2 seconds0-401Area Effect: redshimmer
Speed10% per 2 seconds0-07Area Effect: redshimmer
Drunk10% per 2 seconds0-07Shooteffect: energy; Area Effect: teleport
Outfit10% per 2 seconds0-07Area Effect: blueshimmer
Earth10% per 2 seconds6-186Area Effect: greenbubble
Poisonfield10% per 2 seconds0-07Shooteffect: poison

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Dworc Voodoomaster defensive profile
Defense layerValueMeaning
Armor3Base defense profile
Holy35%Resistance
Fire-15%Vulnerability
Death-10%Vulnerability
Ice-10%Vulnerability
EarthImmuneCondition or damage immunity
HolyStrongCurrent official library category; no percentage published
DeathWeakCurrent official library category; no percentage published
FireWeakCurrent official library category; no percentage published
IceWeakCurrent official library category; no percentage published
EarthImmuneCurrent official library category

Complete configured loot table

Dworc Voodoomaster contains 11 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Dworc Voodoomaster loot
ItemItem IDBase chanceMaximum count
gold coin214874.83%17
leather armor246710.09%1
bone22305.81%1
torch20505.55%1
big bone22313.07%1
skull (item)22291.97%3
poison dagger24111.01%1
health potion76180.586%1
strange symbol21740.503%1
tribal mask39670.486%1
voodoo doll39550.120%1
Dworc Voodoomaster current official named loot
ItemOfficial evidenceProbability
gold coinsNamed lootNo exact chance published
leather armorsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Dworc Voodoomaster must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

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