Bestiary & Monsterssource backed8 minute read

Evil Sheep Lord

Evil Sheep Lord is a TFS 1.6 creature profile with 400 health, 340 experience, 2 configured attacks, and 1 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
400
Experience
340
Speed
300
Race
blood
Attacks
2
Loot entries
1
Bestiary class
Mammal
Reference profile
TFS 1.6

Reading the Evil Sheep Lord encounter

Evil Sheep Lord tells its story in pressure and reward: 400 health to overcome, 340 base experience to earn, and 2 configured attack entries and a largest raw XML bound of 118 to read before the first pull.

Evil Sheep Lord's clearest weakness lead is Fire and Physical. With no additional positive elemental modifier recorded here, the practical hunt still turns on positioning, supply depth, neighboring creatures, and the target server's scripts rather than on one attractive damage label.

gold coin has the strongest configured loot roll on Evil Sheep Lord's TFS table at 75.00%, with up to 60 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Evil Sheep Lord statistics and identity

Evil Sheep Lord is defined with 400 maximum health, 340 base experience, and speed 300 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Evil Sheep Lord core statistics
StatisticValueInterpretation
Maximum health400Configured health pool
Base experience340Award before external multipliers
Speed300Engine movement-speed input
RacebloodCorpse and effect classification
Race ID556Bestiary or protocol reference when present
Maximum configured attack bound118Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Evil Sheep Lord is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. The definition includes 1 summon rule entry, so target count and tile control can change during the encounter. Negative element modifiers identify increased incoming damage from Fire, Physical in this profile. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Evil Sheep Lord behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableNo
ConvinceableNo
PushableNo
CanpushitemsYes
CanpushcreaturesYes
TargetdistanceYes
Staticattack90
RunonhealthNo
CanwalkonenergyNo
CanwalkonfireNo
CanwalkonpoisonNo
Evil Sheep Lord summon rules
SummonChanceIntervalLimit
Evil Sheep30%2 secondsDefinition-wide limit

Attack cycle and combat pressure

Evil Sheep Lord has 2 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Evil Sheep Lord configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-118Adjacent or script-definedNo extra XML effect attribute
Outfit20% per 3 seconds0-07Area Effect: blueshimmer

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Evil Sheep Lord defensive profile
Defense layerValueMeaning
Armor30Base defense profile
Fire-5%Vulnerability
Physical-20%Vulnerability
InvisibleImmuneCondition or damage immunity

Complete configured loot table

Evil Sheep Lord contains 1 flattened loot entry. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Evil Sheep Lord loot
ItemItem IDBase chanceMaximum count
gold coinScript-defined75.00%60

Hunting plan and server verification

A safe hunting recommendation for Evil Sheep Lord must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Evil Sheep LordMammalblood