Bestiary & Monsterssource backed9 minute read

Gelidrazah The Frozen

Gelidrazah The Frozen is a TFS 1.6 creature profile with 10,000 health, 9,000 experience, 1 configured attacks, and 19 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
10,000
Experience
9,000
Speed
350
Race
blood
Attacks
1
Loot entries
19
Bestiary class
Not classified
Reference profile
TFS 1.6

Reading the Gelidrazah The Frozen encounter

A bestiary number becomes meaningful only when it changes a decision. Gelidrazah The Frozen brings 10,000 health, 9,000 base experience, 1 configured attack entry and a largest raw XML bound of 380, and no single movement flag that tells the whole encounter story.

Gelidrazah The Frozen's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Fire, while Death carries positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

dragon blood has the strongest configured loot roll on Gelidrazah The Frozen's TFS table at 100.00%, with up to 1 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Gelidrazah The Frozen statistics and identity

Gelidrazah The Frozen is defined with 10,000 maximum health, 9,000 base experience, and speed 350 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Gelidrazah The Frozen core statistics
StatisticValueInterpretation
Maximum health10,000Configured health pool
Base experience9,000Award before external multipliers
Speed350Engine movement-speed input
RacebloodCorpse and effect classification
Race IDNot definedBestiary or protocol reference when present
Maximum configured attack bound380Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Gelidrazah The Frozen is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Fire in this profile. Positive element modifiers reduce incoming Death damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Gelidrazah The Frozen behavior flags
FlagConfigured value
AttackableYes
HostileYes
SummonableNo
ConvinceableNo
IllusionableNo
IsbossYes
IgnorespawnblockNo
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyNo
CanwalkonfireNo
CanwalkonpoisonYes

Attack cycle and combat pressure

Gelidrazah The Frozen has 1 attack entry in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Gelidrazah The Frozen configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-380Adjacent or script-definedNo extra XML effect attribute

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Gelidrazah The Frozen defensive profile
Defense layerValueMeaning
Armor10Base defense profile
Fire-20%Vulnerability
Death10%Resistance
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
IceImmuneCondition or damage immunity
EarthImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity

Complete configured loot table

Gelidrazah The Frozen contains 19 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Gelidrazah The Frozen loot
ItemItem IDBase chanceMaximum count
dragon blood27593100.00%1
dragon tongue27594100.00%1
scale of gelidrazah27595100.00%1
gold coin214887.24%138
dragon ham267281.48%1
platinum coin215266.67%3
shard729030.45%1
glacier amulet788826.34%1
small sapphire214611.52%1
glacier mask790210.70%1
icicle bow216969.46%1
runic ice shield216976.17%1
energy ring21675.76%1
ice cube74415.35%1
glacial rod184123.70%1
golden mug20333.29%1
frozen plate88871.65%1
northern star74090.823%1
life crystal21770.412%1

Hunting plan and server verification

A safe hunting recommendation for Gelidrazah The Frozen must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

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Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Gelidrazah The FrozenTFS 1.6 monstersblood