Bestiary & Monsterssource backed8 minute read

Preceptor Lazare

Preceptor Lazare is a TFS 1.6 creature profile with 15,000 health, 9,200 experience, 5 configured attacks, and 3 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
15,000
Experience
9,200
Speed
210
Race
blood
Attacks
5
Loot entries
3
Bestiary class
Not classified
Reference profile
TFS 1.6

Reading the Preceptor Lazare encounter

A bestiary number becomes meaningful only when it changes a decision. Preceptor Lazare brings 15,000 health, 9,200 base experience, 5 configured attack entries and a largest raw XML bound of 1100, and no single movement flag that tells the whole encounter story.

Preceptor Lazare's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is no published elemental weakness, while Physical, Energy, Earth, Fire, Ice, and Death carry positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

small enchanted amethyst has the strongest configured loot roll on Preceptor Lazare's TFS table at 100.00%, with up to 1 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Preceptor Lazare statistics and identity

Preceptor Lazare is defined with 15,000 maximum health, 9,200 base experience, and speed 210 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Preceptor Lazare core statistics
StatisticValueInterpretation
Maximum health15,000Configured health pool
Base experience9,200Award before external multipliers
Speed210Engine movement-speed input
RacebloodCorpse and effect classification
Race IDNot definedBestiary or protocol reference when present
Maximum configured attack bound1100Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Positive element modifiers reduce incoming Physical, Energy, Earth, Fire, Ice, Death damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Preceptor Lazare behavior flags
FlagConfigured value
IsbossYes
PushableNo
CanpushitemsNo
CanpushcreaturesNo
Staticattack90
TargetdistanceYes
CanwalkonenergyNo
CanwalkonfireNo
CanwalkonpoisonNo

Attack cycle and combat pressure

Preceptor Lazare has 5 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Preceptor Lazare configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-500Adjacent or script-definedNo extra XML effect attribute
Physical20% per 1.4 seconds200-8007Shoot Effect: infernalbolt
Physical20% per 1.5 seconds300-11007Shoot Effect: powerbolt
Energy20% per 1.6 seconds100-7207Shoot Effect: energyball
Holy14% per 1.5 seconds300-10007Area Effect: holydamage

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Preceptor Lazare defensive profile
Defense layerValueMeaning
Armor10Base defense profile
Physical20%Resistance
Energy50%Resistance
Earth50%Resistance
Fire50%Resistance
Ice50%Resistance
Death50%Resistance
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity

Complete configured loot table

Preceptor Lazare contains 3 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Preceptor Lazare loot
ItemItem IDBase chanceMaximum count
small enchanted amethyst7762100.00%1
patch of fine cloth314770.874%1
falcon greaves313760.175%1

Hunting plan and server verification

A safe hunting recommendation for Preceptor Lazare must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Preceptor LazareTFS 1.6 monstersblood