Bestiary & Monsterssource backed8 minute read

Slick Water Elemental

Slick Water Elemental is a TFS 1.6 creature profile with 550 health, 450 experience, 4 configured attacks, and 4 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
550
Experience
450
Speed
280
Race
undead
Attacks
4
Loot entries
4
Bestiary class
Not classified
Reference profile
TFS 1.6

Reading the Slick Water Elemental encounter

A bestiary number becomes meaningful only when it changes a decision. Slick Water Elemental brings 550 health, 450 base experience, 4 configured attack entries and a largest raw XML bound of 220, and no single movement flag that tells the whole encounter story.

Slick Water Elemental's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is no published elemental weakness, while Physical carries positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

gold coin has the strongest configured loot roll on Slick Water Elemental's TFS table at 22.50%, with up to 70 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Slick Water Elemental statistics and identity

Slick Water Elemental is defined with 550 maximum health, 450 base experience, and speed 280 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Slick Water Elemental core statistics
StatisticValueInterpretation
Maximum health550Configured health pool
Base experience450Award before external multipliers
Speed280Engine movement-speed input
RaceundeadCorpse and effect classification
Race IDNot definedBestiary or protocol reference when present
Maximum configured attack bound220Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Slick Water Elemental is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Positive element modifiers reduce incoming Physical damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Slick Water Elemental behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableNo
ConvinceableNo
PushableNo
CanpushitemsYes
Staticattack90
TargetdistanceYes
RunonhealthNo
CanwalkonenergyNo

Attack cycle and combat pressure

Slick Water Elemental has 4 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Slick Water Elemental configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-175Adjacent or script-definedNo extra XML effect attribute
Earth20% per 2 seconds0-1307Shoot Effect: earth
Ice10% per 1 seconds0-2206Shoot Effect: snowball
Ice18% per 2 seconds0-1034Shoot Effect: smallice

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Slick Water Elemental defensive profile
Defense layerValueMeaning
Armor30Base defense profile
Physical40%Resistance
IceImmuneCondition or damage immunity
DrownImmuneCondition or damage immunity

Complete configured loot table

Slick Water Elemental contains 4 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Slick Water Elemental loot
ItemItem IDBase chanceMaximum count
gold coinScript-defined22.50%70
gold coinScript-defined22.50%60
shiver arrowScript-defined2.58%3
iced soilScript-defined6.00%1

Hunting plan and server verification

A safe hunting recommendation for Slick Water Elemental must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Slick Water ElementalTFS 1.6 monstersundead