Equipment & Itemssource backed6 minute read

Ancient amulet

Ancient amulet is documented as equipment across 2 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Equipment
Identifiers
2 across 2 XML definitions
Item ID reference
2142, 25402
Defined attributes
2
TFS loot sources
10
Official loot mentions
0
Source profile
TFS 1.6

Ancient amulet in the hands of a player

An item name is only the surface. Beneath Ancient amulet sit 2 identifiers beginning with 2142, a equipment classification, and 2 declared attribute families: Slot Type and Weight.

Ancient amulet earns an equipment slot only when its whole trade-off makes sense. A headline statistic matters, but so do weight, restrictions, secondary modifiers, loss risk, and the alternatives displaced by equipping it.

The Ravager is the clearest configured acquisition lead for Ancient amulet in this profile, with a base roll of 33.87% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Ancient amulet identity and identifiers

Ancient amulet appears in the pinned item registry under 2 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Ancient amulet source variants
Item ID or rangeArticleVariant attributes
2142anWeight: 8.40 oz (840 source units); Slot Type: necklace
25402anWeight: 3.00 oz (300 source units)

Attributes and mechanical meaning

Ancient amulet is classified here as equipment from its name and declared XML attributes. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Ancient amulet normalized attributes
AttributeSource valueCoverage
Slot TypenecklaceDefined on 1 source entries
Weight8.40 oz (840 source units) | 3.00 oz (300 source units)Defined on 2 source entries

Acquisition and recorded loot sources

Ancient amulet is referenced by 10 configured TFS monster loot entries and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Ancient amulet monster loot references
MonsterBase chanceMaximum countSource units
The Ravager33.87%133871/100,000
Orshabaal5.56%15556/100,000
Ancient Spawn Of Morgathla5.26%15263/100,000
Apocalypse3.50%13500/100,000
Bazir3.50%13500/100,000
Freegoiz3.50%13500/100,000
Infernatil3.50%13500/100,000
Verminor3.50%13500/100,000
Ancient Scarab2.67%12670/100,000
Armenius2.56%12564/100,000

Progression, use, and comparison

Evaluate Ancient amulet against alternatives in the same equipment class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Ancient amulet into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Ancient amulet behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

ancient amuletTFS 1.6Equipment