Equipment & Itemssource backed6 minute read

Collar of green plasma

Collar of green plasma is documented as equipment across 2 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Equipment
Identifiers
2 across 2 XML definitions
Item ID reference
26183, 26199
Defined attributes
14
TFS loot sources
8
Official loot mentions
0
Source profile
TFS 1.6

Collar of green plasma in the hands of a player

The useful question about Collar of green plasma is not merely "what is its ID?" The registry answers with 2 identifiers beginning with 26183, then adds Decay To, Duration, Health Gain, Health Ticks, and Magiclevelpoints and a equipment role that still depends on the deployed ruleset.

Collar of green plasma earns an equipment slot only when its whole trade-off makes sense. A headline statistic matters, but so do weight, restrictions, secondary modifiers, loss risk, and the alternatives displaced by equipping it.

Earl Osam is the clearest configured acquisition lead for Collar of green plasma in this profile, with a base roll of 14.89% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Collar of green plasma identity and identifiers

Collar of green plasma appears in the pinned item registry under 2 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Collar of green plasma source variants
Item ID or rangeArticleVariant attributes
26183aWeight: 5.00 oz (500 source units); Slot Type: necklace; Decay To: No; Duration: 1800; Health Gain: 2; Health Ticks: 6000; Mana Gain: 8; Mana Ticks: 6000; Magiclevelpoints: 3; Showduration: Yes; Transform De Equip To: 26199
26199aWeight: 5.00 oz (500 source units); Slot Type: necklace; Transform Equip To: 26183; Stopduration: Yes; Showduration: Yes; Supply: Yes

Attributes and mechanical meaning

Collar of green plasma is classified here as equipment from its name and declared XML attributes. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Collar of green plasma normalized attributes
AttributeSource valueCoverage
Decay ToNoDefined on 1 source entries
Duration1800Defined on 1 source entries
Health Gain2Defined on 1 source entries
Health Ticks6000Defined on 1 source entries
Magiclevelpoints3Defined on 1 source entries
Mana Gain8Defined on 1 source entries
Mana Ticks6000Defined on 1 source entries
ShowdurationYesDefined on 2 source entries
Slot TypenecklaceDefined on 2 source entries
StopdurationYesDefined on 1 source entries
SupplyYesDefined on 1 source entries
Transform De Equip To26199Defined on 1 source entries
Transform Equip To26183Defined on 1 source entries
Weight5.00 oz (500 source units)Defined on 2 source entries

Acquisition and recorded loot sources

Collar of green plasma is referenced by 8 configured TFS monster loot entries and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Collar of green plasma monster loot references
MonsterBase chanceMaximum countSource units
Earl Osam14.89%114894/100,000
Lord Azaram12.73%112727/100,000
King Zelos11.54%111538/100,000
Count Vlarkorth11.43%111429/100,000
The Scourge Of Oblivion10.81%110811/100,000
Sir Baeloc10.67%110667/100,000
Brain Squid0.681%1681/100,000
Sparkion0.250%1250/100,000

Progression, use, and comparison

Evaluate Collar of green plasma against alternatives in the same equipment class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Collar of green plasma into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Collar of green plasma behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

collar of green plasmaTFS 1.6Equipment