Equipment & Itemssource backed6 minute read

Gold ring

Gold ring is documented as equipment across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Equipment
Identifiers
1 across 1 XML definitions
Item ID reference
2179
Defined attributes
2
TFS loot sources
13
Official loot mentions
0
Source profile
TFS 1.6

Gold ring in the hands of a player

An item name is only the surface. Beneath Gold ring sit item ID 2179, a equipment classification, and 2 declared attribute families: Slot Type and Weight.

Gold ring earns an equipment slot only when its whole trade-off makes sense. A headline statistic matters, but so do weight, restrictions, secondary modifiers, loss risk, and the alternatives displaced by equipping it.

Ghazbaran is the clearest configured acquisition lead for Gold ring in this profile, with a base roll of 20.00% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Gold ring identity and identifiers

Gold ring appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Gold ring source variants
Item ID or rangeArticleVariant attributes
2179aWeight: 1.00 oz (100 source units); Slot Type: ring

Attributes and mechanical meaning

Gold ring is classified here as equipment from its name and declared XML attributes. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Gold ring normalized attributes
AttributeSource valueCoverage
Slot TyperingDefined on 1 source entry
Weight1.00 oz (100 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Gold ring is referenced by 13 configured TFS monster loot entries and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Gold ring monster loot references
MonsterBase chanceMaximum countSource units
Ghazbaran20.00%120000/100,000
Morgaroth9.09%19091/100,000
Apocalypse8.00%18000/100,000
Bazir8.00%18000/100,000
Freegoiz8.00%18000/100,000
Infernatil8.00%18000/100,000
Verminor8.00%18000/100,000
Latrivan6.51%16512/100,000
Blightwalker1.87%11870/100,000
Demon1.03%11035/100,000
Koshei The Deathless0.900%1900/100,000
Misguided Thief0.316%1316/100,000
Golden Servant0.008%18/100,000

Progression, use, and comparison

Evaluate Gold ring against alternatives in the same equipment class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Gold ring into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Gold ring behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

gold ringTFS 1.6Equipment